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  1. Hey you yes you! Do you work well with a team? Do you love being creative making things unique beautiful? We are looking for a Animesh Texturer that works with 3d models, Blender or Maya (examples) to join our Breedable Staff Team. If interested please Message Sian aka welshgoddess resident in Second Life.
  2. I used the alpha hash method in blender to create the illusion of mesh, it looks similar to this cloud but I'd prefer it to look closer to the fur from the poptart. Could anyone help me on how to achieve this?
  3. Does anyone have a tutorial on texturing objects in blender 2.8 and getting the textures to appear in SL viewer? Blender 2.8 got rid of Blender Render which most older tutorials referenced, and the Collada export options also appear a little different. I only have one UV map for the whole mesh and one material for the whole mesh. Reimporting the .dae into blender shows that textures normally. But uploading to SLViewer return these messages: 2020-03-24T14:13:15Z WARNING #Mesh# newview/llmeshrepository.cpp(752) log_upload_error : Error in stage: upload, Reason: (Http_200) 20
  4. Hello! I recently got a new mesh body and its bom ready, so i applied that and it was fine. suddenly the feet are blank. textures wont load on them but they load everywhere else. so i assumed this was just the body but i tried other bom compatible bodies and the exact same thing happened? I also tried different skins and same thing. I mainly use firestorm too so again, i assumed maybe it was that so I went back to the default viewer and yet again the problem persisted. This never used to happen so I don't know what's going on. I hope I can fix it because this body I'm using is really nice. [I
  5. hi I have been creating in SL since 2009, if you are in need of a custom (rigged / unrigged including textures) mesh artist (human & creature avatar, clothing, statue, vehicles, buildings, small items etc..) inworlds via instant message / notecard (in case ims being capped please send a notecard too ). For references and some of finished Works and more : check my inworld profile picks. (minthel ohare) see u inworlds
  6. I'm trying to make a very basic clothing HUD the operates very similarly to an omega applier. A single button that will send texture map, normal map, specular map, and glossiness. I'm using llRegionSayto() to send the UUIDs from the HUD over to the clothing. I'm using llSetLinkPrimitiveParamsFast to set the maps to the clothing. the only problem I'm having right now is being able to set a value for glossiness in the HUD script that will then send over too the clothing script. Any help is greatly appreciated. Reciever Script HUD Script
  7. Hi there, I'm looking for someone who can make a personal livery/texture for my sailboat. I got the templates and all that. If you are fairly good in photoshop, got some drawing skills etc and can do some good texturing, feel free to IM me in sl directly. I've got the idea of what I want on it just need someone who has the talent to get it on there if you happen to be able to show me some of your previous creations in that area, feel free to show that as well! Once I got someone I'll delete this post, so as long as it is up, get in touch! Cheers 💙
  8. I have been trying to relog several times, and my av never load. I can't wear alphas or textures on the body, never loads. i have cleaned my viewers cache several times. Help?!?!
  9. Hey, I know I'm old, but still a noob when it comes to scripts. I have made a script which is playing sound on contact, and I have a script which is changing texture (glow on -> transparancy off -> glow on) on touch. But i can't combine both. What I want to do: A floor, invisible hexagons on the ground. Each prim should have a script inside to make the hexagon people are walking on visible (transparancy off/glow on) and after like 1 sec it should become invisible again. Damn this is a noob script, but too much for me lol Would really appreciate help on this ♥
  10. Just in the last couple of days my face on my avatar, has had this tv static like glitch to it. Is this due to the recent changes happening? Is anyone else having this issue? I have tried tex refreshing and clearing my cache. I have never had this issue and have been on here for a good while now (probably over 7 years). I can't get a good picture of it because you see it more with movement. Anyone have a fix? My internet connection has never been a problem, have always had a strong connection. It was odd though that a friend said she couldn't see it on her end I can only see it on my screen. A
  11. Hey guys, I'm trying to script my own clothing hud. I found many ways to get the textures to work. I just haven't found a way to get the bumpiness (normal map) or shinniness (specular map) to work. Any recommendations or resources is welcome.
  12. Hi this is a question about the alpha texture. for example : hair I put alpha texture on hair object. abnormality is seen in the part that it overlaps... hair behind becomes completely transparent. I tried much hair but I found the hair which did not appear of such a symptom. why do these hair not have abnormality of alpha? special texture? upload setting? method of fabrication? (I use Blender) Please tell me the solution Sorry for being bad at English
  13. Hi everybody. I am new to scripts (LSL), mostly I have worked with full permission ones, doing changes to them for my private creations in second life. I do understand the basics (by now), after a lot of trying and failing :-). To my question, I have a multi-prim object (cloth), with 24 different textures (for state changes), which, after a lot of try's, is working fine now. Now, the script works with the names of those textures, and if I would like to replace the textures, I need the same names on those, otherwise the script stops working. Is there a way to do that? I did find a lot of
  14. Hello my names Rasse814 (ThePhionixX) and I´m looking for a custom furry texture designer/maker that can do a texture for a furry avatar body for a fair price In lindens or if needed in real life cash. also need help with applying the texture/skin to the premade meshes/body will give more info on contact. mgpjokers@gmail.com or reply here
  15. Hi! I have a hotel build (5 floors, 4 rooms on each floor) And I'm looking for a texture artist who could take my vision and make it come to life. I know what colors I want and where but I'm not good at making the textures look realistic. How much would you charge for this? You can comment below or message me inworld at Junejewels
  16. Experienced games content creator makes custom avatars based on rl celebrities or people, Texture clothing , Makeup,. tattoos, Body details, Brandings, I also style the complete avatar and do Photography . Contact me inworld for more information. https://www.flickr.com/photos/olympiahoxley/ https://marketplace.secondlife.com/stores/67150
  17. hi i recently had someone make an avatar head for me form another but cant find/do the textures i could use someone that knows how to work with textures especially of irl people.....willing to pay please send me a reply
  18. Hello everyone, I'm creating free textures more than a year and sharing them free in my website.(sharetextures.com) I finaly reached more than 800 textures and you can use this textures anywhere you want. I mostly worked on marble textures this year and I'm preparing new fabric scans in these days. I hope you can use my textures in your projects. Let me know what do you think about my marble collection. PBR Textures
  19. does anyone knows what happened with textures nowadays? all my textures cant seem to be stretched and stay in their original sizes, that they created unpleasant texture boxes (in original sizes) on the whole platform, and not one big stretched texture. i tried to rez in various places and all came out the same. must be something in my own (avatar) setting? i even tried to resize my existing carpets, and they created boxes out of the current size too if i resize them bigger. what is wrong? anyone knows how to solve this? please help. how to solve this? really appreciate any helpful an
  20. Hi, I am facing a very weird bug I never saw before... I am working on a lace face mask. I use GLOSSINESS on my lace : https://gyazo.com/f69fc5eeb0319d39afd8ab392e07d1ce I use the ALPHA channel of the NORMAL map (as stated in the WIKI : http://wiki.secondlife.com/wiki/Material_Data) to adjust the GLOSSINESS level. But I do not have the same result when I use my NORMAL Map in Local or after I imported it in SL ! Do you have an idea or the reason of this problem ? GOOD RESULT with the NORMAL map in Local : https://gyazo.com/7bc209f29c3c8e63b6a043dceb468882 BAD RESULT on
  21. Everything is blurred including the floor. I arrive on the island and everything is gray. Seconds later all objects loads including their colors, but soon everything is blurred. I clear the cache and the problem persists. What to do?
  22. I am looking to hire a high quality 3d texture artist to help me with my Breedable. The textures are "ok" but I want them amazing! Is it you I am looking for to join our team? Pay will depend on experience [will want to see your portfolio] so please inbox me in world! This will be an ongoing paid job. cutencuddlybreedables resident. Thank you!
  23. Looking to hire a graphic designer for a few RP sim projects. Projects include HUD textures as well as redesigning clothing and item textures for the sim. Please PM me in world at NiteTrix Resident.
  24. I Started creating mesh object where i successfully got UV create but confused as i have different color material for that object so do i have to export texture for all material separately or is there any way to export all in one texture . please let me know how to export it properly. Using Blender 2.82a version
  25. I cannot get UV map textures to load on my DAE correctly when importing into viewer. My process: 1st I tried to use the OpenCOLLADA file extension for 3Ds Max 2014, exported as DAE and imported into viewer. Mesh will upload, but textures are messed up. UV Map info not accepted. *See photos 2nd I tried FBX converter 2013. Saved as FBX and converted to OpenCOLLADA. Tried to import into viewer and I received a DAE parsing error. Can you please help me? Tools: 3Ds Max 2014 FBX Converter 2013
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