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Aishagain

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Posts posted by Aishagain

  1. Ahh

    Thanks Nal!  I must admit I thought that the originally intended server version was actually on LeTigre Wirtz, but that seems unlikely now.  I should've checked again.

    I just wish LL would be a little less obscure for the rest of us that can't make these UG meetings. I just used the links on last week's Restart post, which is, now, as you say, obsolete.

  2. Thankyou Bugsly

    So now we know that there were not to be any rolls to Main Server earlier today...Better Late than Never, I guess. :$

    Now as regards the RC Channel...this week's roll appears to be the same as last week's , except... The notes for last week's software have vanished!  The version for last week no longer appears on the Release Notes page!  Strange, hein? :ph34r:

    Especially since this week's look uncannily like last week's notes...O.o

  3. I'm a little puzzled as to what happened to the planned Inventory Maintenance that was due to take place today between 5 and 7am PST.  It has vanished from the Grid Status Page without trace!  Usually, if the Maintenance is cancelled some record of the cancellation remains.  If it was done and completed that also is recorded.  This time it has just vanished!  Anyone know what transpired?

  4. In response to the OP, yes, LL is putting more regions on NEW servers.  There has been a rolling replacement of older "less capable" servers for some time now and while I am not sure just how many full regions we now get per server it HAS increased.  We've known for a while (or at least I have) that more mainland full regions are packed on a server than private estate full regions and needless to say many more Homesteads are crammed onto single servers than was the case a few years ago.  I'm sure there's an LL Wiki entry that gives the details.

    Having said all that, I too have noticed a big drop in script-run percentage on my home region, from over 99% to around 40-60% some time ago NOT concurrent with the extra-prim allowance roll-out.  As to WHY, I don't know, it MAY be the increased density of regions, it MAY be something else completely, but with all the other issues (child-agents is just one of several performance hits), it is hard to know.

    I would suspect that one of the "internal changes" in a software version change has introduced a new calculation for script-resource use and it is this that has so drastically changed the run-time calculations.  I was always a little surprised that the number of scripts we ran on out Homestead had so little effect, despite us being very careful with out script-use!

  5. 12 hours ago, Miller Thor said:

    The 15 minutes that the update lasted should not really matter if it fixes bugs. Claiming that the day is completely destroyed by this, or inciting people to burden Linden with rolling the region on Main Chanel is homemade idiocy beyond compare. Be glad that Linden takes the region only for a maximum of 20 minutes from the network and not as before where SL was completely turned off for 6 - 8 hours.

    Miller, I don't know why you see fit to vent your spleen in here.  Your remark is insulting both to my intelligence and to Willow's helpfulness. The "Ruined Day" to which I refer was Wednesday, not Thursday, and it was 5 restarts over nearly 2 hours, not a single one.  And indeed as far as I was concerned the disruption was an annoyance, nothing more.  However that was not the view of several others and it was that to which I referred.

    I have been in SL long enough to remember the total disruption updates caused 10 or so years ago, not to mention the regular hardware AND software failures that plagued Secondlife.

    While I'm at it, we moved Wirtz to the LeTigre RC channel some time ago for very good technical reasons, so a move BACK to Main Server would have no benefit to us.

    • Like 1
  6. 2 hours ago, Willow Wilder said:

    Thankyou for pointing that one out Willow, I had not seen it yet! 

    Well, so now we know and it was definitely in our best interests today.  Just a shame about the kerfuffle on Wirtz yesterday.

    Perhaps I was a bit antsy about the extra roll as a result of some less than moderate comments from regular visitors to Wirtz yesterday.  For that I apologise.

    • Like 1
    • Thanks 1
  7. Caleb

    And so we get more restarts today...oh goodo, another day ruined by restarts..  How many should we expect on Wirtz today?  5? 10?

    OK WHY?

    OK I assume more EEP bugfixes.  Sheesh, if it was THIS broken why in the name of the Global Standard Deity did you roll the bad code in the first place?

    • Sad 1
  8. Further to this issue of Restarts on LeTigre, Wirtz sim has been restarted no less than FIVE times in the past 90 minutes and with less than the usual 5 minutes warning, to my certain knowledge two warnings were less than 120 seconds.

    I know that restarts sometimes do the "London Bus" trick and go around in pairs, but 5??  What has been going on?  It's played havoc with business on this sim today.

  9. On ‎2‎/‎12‎/‎2019 at 6:11 PM, Caleb Linden said:

     Yes, we are trying to expand EEP to more RC channels. Also there is going to be a new build for EEP that includes one internal tweak, but still contains the fixes reported in the previous release notes for EEP.

    I think Caleb says that there are incremental improvements in successive versions of the EEP code so that is not a surprise.

  10. A propos of the STILL absent Server Roll update information, I would like to ask additionally why my homestead was restarted at 7:08am SLT today? 

     

    These random restarts may be the result of some other region on the same sim-server as Woods of Heaven, but in all my years in SL this has never happened before, to my knowledge.

    This is the second time our homestead has been restarted on days other than scheduled Rolling Restart days. O.o

     

    There you go Whirly, like London buses, you wait and wait, then two turn up together!

  11. Thus spake the GSP:

    "Rolling Restarts RC Channel Roll

    In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.
    Jan 16, 07:00 PST
    Scheduled - We will be performing rolling restarts for regions on the BlueSteel and Snack RC server channels beginning at approximately 7:00 AM PST, January 16, 2019. Please refrain from rezzing no-copy objects, and remember to save all builds. Please check this blog for updates."
     
    What is being rolled, last week's aborted code?
  12. I am saddened to see this interesting thread hijacked by the "hate Fireflower" faction.  Apart from anything else this individual appears not to be able to do simple maths.  I give the opinions expressed no credibility whatsoever.

  13. On ‎12‎/‎20‎/‎2018 at 12:40 AM, Qie Niangao said:

    Well, but I don't think that could cause the basic viewer failure experienced by the OP. Also, some of us intentionally run with the default low LOD factor because that improves rendering performance at the expense of revealing poorly made mesh (and sculpties). Some creators may suggest higher LOD factors, but that's really not an endorsement of their modeling skill. (It's fine, however, to temporarily crank up the LOD as high as it will go for static photography of long viewing depth scenes; if it takes a while for all that to rez, nobody's harmed.)

    Perhaps you, Qie, and Minuet know more about how object LOD works, but I seriously doubt that most mesh and sculpties are so poorly made that an LOD of less than 2.5 causes much of many regions not to rez properly.  In over 10 years in SL and possibly due to my Windoze/Intel/NVidia hardware, I have never found an LOD below 2 to give other than a very poor representation of SL.  As you might say..."Just sayin'.

    But no, I doubt that on its own it explains the OP's problem.

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