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LeonardoMyst

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Everything posted by LeonardoMyst

  1. Oh wow. I had a couple walk into my home in FC as I was messing with my wardrobe. Of course, my bottom floor looks more like a public area than a residential abode. But a rp'd it out and greeted them. Once I revealed it was my home they were embarrassed and apologized profusely. I invited them to come back to visit again.
  2. Exactly. I see no reason why they couldn't replace the current system with an XP and level system that may give non-transferable rewards for leveling up and kept a leaderboard for bragging rights.
  3. You missed the point of my post. I wasn't comparing SL to puzzle/adventure games. I was comparing your disinterest to it and first person shooter fans disinterest in puzzle/adventure games. It sounds to me that SL simply just isn't for you and you can't imagine who it could be for because you can't relate. Just like those first person shooters and what they think of games that try their patience. And regarding your last post... I think the reason people are defending SL is because you turned your question into a challenge. As if you're treating them with contempt rather than genuinely asking what keeps them interested.
  4. Good job maintaining your cool. We saw that a lot in Playstation Home. Mostly because there were more kids on there and it was so easy for someone to create a new account if you reported them. This person looks as if they either had been doing this for over a year without incident (maybe didn't realize he wasn't on an Adult sim) or, most likely, their son or daughter got on their computer and was having a bit of fun at your expense. Of course, the drunk theory could be right, too. Or maybe he's just been so sexually deprived in SL for over a year and seeing you pushed him over the edge and made him snap.
  5. I see two things. First, we'll be seeing a swarm of new vr applications. Most from previous Playstation Home developers who are more familiar with making content rather than maintaining servers and worlds. With so many cooks coming into the kitchen targeting the same niche audience, it's plain to see that their biggest downfall will be them not pooling their individual strengths. Second, vr won't be publicly accepted until it's treated similar to phone or internet, with no one company owning the platform/grid but instead you'll have service providers that sell monthly contracts for access to it with their devices.
  6. Interesting... If you go through this thread and just read the OP's posts and no one else... it looks very much like he's not really asking a question but rather posting his amazement that others are not bored while he simply found it not to his liking. Kinda like how a first person shooter player would confront people who like exploration/puzzle adventures. They simply cannot fathom how anyone could like a game that doesn't involve reflexes and button mashing. Or how someone scoffs at kids who play with action figures instead of playing football.
  7. As we look up to the city of Metropolis and wave in vain. Oh and something else to consider... Businesses and events are drawn to where the people are. And if a bunch of locations started moving or developing in those areas because of the traffic, then the 20% will lose access to those as well.
  8. What legal alternatives could there possibly be? There is no alternative for pay-in/pay-out games, except games that don't do one of those, and they already exist for everyone to play. Well... except that if 80% of the population have the option they would not use them because they have access to the skill zones. Which means that the non-skill zones are left barren. If you took the skill zones away from everyone, those areas would fill up. That's irrelevant, imo. The answer is to use tournaments that don't take place in skill gaming regions. However, the tournament allows the use of boueys that are grid wide. You can choose (or be forced) to go to the non-skill areas to fish but the ones that have access will by default get 40 more points per spot they fish at. That would be a bit silly, imo. No more silly than allowing special priveledges to some and not to others. It should be all or nothing. I'm not saying they should go against the laws to allow it for the ones who can't participate. Just remove it entirely so that it won't create an economic imbalance when people who can go to those places have the chance of winning L$ (of course, they could easily lose their money, too), while those that have no access can't just drive to another state for a chance to "hit it big". What if one day they were to decide that for some reason half of the citizens could buy and rent out land and the others coud not?
  9. Even though I'm new (celebrating my 30th day today), I've already formed my opinion about this. I believe they should remove skill games altogether. And here's why: If they do a blanket ban across the whole grid, creative people will find (legal) alternatives that will benefit everyone. As it is now, the majority are unaffected while people who live in the ten banned states are treated as second class Second Life citizens. And as the majority will still have access, nothing will be done to give the ones left out something that they can do as an alternative. Also, I've found another side effect of this is that some things like Virtual Fishing is gimped because as several boueys are on Skill Regions, the ones that can't access them are at a disadvatage in tournaments. At the very least they could offer a space that bans the people from the 40 states and only allows people from the 10 skill banned states. Perhaps we can get together and have exclusive parties...
  10. I've always believed that with imagination, one can never truly get bored. For instance, on Playstation Home, nDreams had brought out a space called Xi:Continuum. It was so hyped up, it collapsed under its own expectations. Especially when the content for the space was padded out over a month. It failed to live up to its promise but did give us a beautifully imagined location to explore. To combat the lack of anything to do, I came up with a photo tag game that I would play every day. It was challenging to find the next person in the local chat before they zoned out. And here recently on SL, I've gone to BDSM place (by teleporting randomly) and although there was nobody there, I managed to free slaves that were brought there and sold by an alien high countess. I even took pictures, with me playing the roles of captives and the Countess, as I logged my adventure. And I've been so busy fishing or socializing that sometimes I don't have enough time to do much of anything else.
  11. Something interesting... I posted on the Playstation Home forum to see if anyone else would be coming to Second Life. I was met with about three different types of people. The ones that either were coming to SL or have been here the whole time. The ones who were interested and wanted more info. And the ones who either never tried SL or hadn't been on in years, who were very critical and focused on SL's rep for virtual sex. That last group would not listen to how that was in reality just a part of SL and not a real representation of all there was. But at least some people are interested.
  12. Perhaps I was mistaken to post this question in the "Games in Second Life" forum. Meanwhile, I do enjoy other aspects of Second Life, which I did not mention since they were non-related to the topic. In my week here so far, I've started making friends, visited clubs, danced, listened to live music and djs, gave someone a fortune teller reading, fished, watched youtube videos, listened to the radio, shopped, made over a dozen outfits, taught someone else how to fish, got lost in a BDSM place, watched a stripper, decorated my new home, rode a blimp, answered some trivia questions, shopped and been able to do all of this in an avatar that dresses too sophisticated for the real world. Gaming was just one of the things I enjoyed with Playstation Home and I am just simply trying to acclimate myself to the move to Second Life by finding things to replace what I'm losing. I also had over two dozen houses in Home, but that would be near impossible here. So I'm adjusting to having only one home. So I'm not opposed to adjusting. Just trying to smooth the process. Who knows..? In my search, I may find something in Second Life that I will like even better and will then not care for the ability to play games. In my first few day I was here, I was a bit hesitant. I wasn't sure if I would like SL or find anything that interested me. And then I discovered the Steampunk themed areas, a library and a museum of illusion. Not to mention Innsmouth and The Electric Monocle. I remember being in Playstation Home and seeing kids come on that expected Grand Theft Auto type stuff. They were like "how do we shoot stuff?" We had to explain to them that that's not what you do there. So, I totally understand your comment. Btw... games were only a part of Playstation Home. Most of the time you were hanging out with friends, buying clothes to express yourself in ways you couldn't in real life and decorating your own little house, apartment or mansion.
  13. Thanks for the help, Dresden. I'm sure I'll stumble upon something by randomly traveling. In the meantime, I did find a great site that lists all current evets and hunts so I'll give those a go again. I guess if it comes down to it, I could always sit my avatar somewhere and open another window to play Pogo or Facebook games while socializing and enjoying the sights and sounds of Second Life, or play one of my games on my phone or tablet at the same time. I also found a list of some of the best amusement parks so I'll visit them, too. I want to one day be able to have my own amusement park but we'll see how that goes.
  14. I'm new here. Came from Playstation Home where I spent most my time at either the Casino or the Midway Amusement Park. The Casino had nine games, including Bingo, Blackjack and Poker. You would spend money on any initial chips but your winnings could not be cashed out and could only be used in the casino. There were rewards given for gaining XP in games. These were clothing or furniture. The Midway Carnival had 30 games spanning three connected zones. You would buy tickets to play and you were given rewards (inventory items or clothing) for reaching a certain level in each game. All 30 games had ten levels with a reward for each level. The Carnival also had rewards for reaching combined levels. I live in Louisiana and I'm a bit confused about gaming in Second Life. It seems that if given a choice, gamers would go to play for cash prizes or the ability to cash out. However, what about those that want to play for fun? Is there anyplace in Second Life that you can play these games without the option for cash prizes? And can someone from one of the 10 states go there to play? Another place I enjoyed was the Southern Island Hideaway. It had an excavation mini-game built in. You would use excavation tools to find common, uncommon and rare fossils that you could display in a museum. I've attempted a few hunts in SL but so far I've been unsuccessful in completing any. I think it's mostly due to my inexperience in doing hunts. So far, I am enjoying Virtual Fishing, although from what I've read online it's impossible to reach the high ranks.
  15. It's too bad that I missed out on the games. I put a cc on file so I could go to the skill game areas only to discover I live in one of the 10 states it's not allowed in. One of my favorite areas on Playstation Home was the Casino. It had Blackjack, Poker, Roulette, Craps, Bingo, Slots and a few other attractions. It did cost money to play. I think it was like 500 credits for a dollar or something like that. But there was no cashing out. You were basically paying to play with no monetary reward. You could win more chips but they could only be used to play the games. As for prizes, they had achievements. When you reached a certain level of each game, you'd be rewarded an item. Usually it was a piece of clothing, and most times promoting the casino. However, I did get a monocle and a rabbit in a hat. :-) So, I guess it could also be looked as you were essentially buying inventory items that were given to you once you reached a certain requirement. It's a shame that the more realistic gambling has made gaming for fun (with no money reward) more or less unpopular in SL. I mean, if you have the option to win real cash then that will get more interest than winning prizes from leveling up.
  16. Being new to Second Life, I enjoyed reading this thread. Gives me a lot of ideas of what has made the best impressions, what's important to check out first. I, myself, have spent a lot of time shopping (mostly free stuff to get started and then slowly upgrading individual things to better quality), making a set of outfits, decorating my new home, checking out a few places here and there, and I started fishing yesterday. And sometimes I'll go to Innsmouth and read a fortune. Or just stay home and watch a random passerby wander through town in my astral form.
  17. I think it even stretches to MMOs. My first MMOs were Neocron and Star Wars Galaxies, both of which had player housing, clothing and furniture. Both were also very atmospheric, with you living in areas that were beautifully designed and populated with both players and npcs. Virtual life could never replace real life, but the memories you make in it are just as real. I have several places I am fond of that never existed in physical form. Something I would like to see is a program that instead of uploading an an avatar into a virtual world, you are able to create your own home or decorate a purchased blueprint/template that's stored locally on your computer. When you're logged off, the server only shows the exterior with shut/locked doors and windows. When you log in, it uploads the interior of the home and you can venture out or have visitors enter. And then it would need to be something that's not tied to any one service provider so that each person can have a different server they use. Kinda like internet or cell phones, but connecting virtually instead. And then slowly modify internet pages to be more interactive. Project Gutenberg could be a library, youtube could be a cinema... etc...
  18. Good advice. I just went to the Ren Faire's rez spot. Hopefully my landlord will contact me today so I can move into my new home.
  19. Thank you for your help. I didn't see a "rez" option so I didn't think it was a box. Will find a place to go to. Edit: Worked fine. Thanks again!
  20. I bought a suit of clothes at a store and couldn't find it in my inventory... However, I found the sign that I clicked on in my objects folder. I can "wear" the sign. Is there something I'm not doing right?
  21. What I did was survey the available buildings then try to locate them to see which one I liked best. The ones in the market district almost got picked because of the balconies. However, the one I liked best was the one with the cobblestone floor and underground room. I was very careful not to accidentally walk into anyone's house. If I saw furniture in the windows I knew I was at the wrong location but I did get lost once. I didn't realize one of the elevators went to three levels. Lol.
  22. Madelaine McMasters wrote Here's a guide to land fees... https://secondlife.com/land/pricing.php Premium membership (US$10/mo to $72/yr) includes an allowance of 512m2 of land (which you must find and "purchase") or a Linden Home on 512m2 of land. Should you wish more land, the first 512m2 is included in the premium membership. I don't think any of the Linden Home themes is what you seek, but the advantage of a Linden Home is that the house doesn't count against the prim allowance for the plot. It will be challenging to fit a house and furnishings in the 117 prim limit for 512m2 of mainland. Premium membership also includes a signing bonus (paid after 45 days) of L$1000 (about US$4) and a weekly stipend of L$300 (about US$1.20). So, the effective annual fee is $72 - $4 - $1.20*52 ≈ $6. But of course you're still pouring $72/yr into SL. Mainland appears to be readily available, though perhaps not in a well curated Victorian area, if there is one. There are plenty of nicely curated private estates that rent space. You get the perks of the surroundings and perhaps a house that already fits in and neighbors who share similar interests. As an example, I live in a quiet steampunk community called Forgotten City, where I rent a lighthouse for about $10/mo, including a 230 prim allowance. There are other renters there, but we seldom interact. This is probably true for many places, unless you rent on a sim with an active RP group. The first person view you seek is called "mouselook" here in SL. You get there by zooming the camera in all the way. Only the camera view changes in mouselook, tool and chat windows are unaffected. As for people thinking you are ignoring them, some will think that no matter what you do. ;-). Welcome aboard, Leonardo! Thanks, again, Madelaine. I went ahead and rented a house at Forgotten City. I'm hoping I put the money on the right one.
  23. Theresa Tennyson wrote: You might be interested in the Insert Coin Arcade, which has arcade games you can play for free for in-world prizes: http://maps.secondlife.com/secondlife/Flotsam%20Beach/113/143/22 Thanks for the link. I'll definitely check out out!
  24. QueenEli wrote: Greetings Leonardo I too am a PS3 Home user, and have been doing that for over the past four years. In Home, I am a General of the Homeling Collective. I've come here, as you have, in search of another possibility for a 3D VR adventure. I've also been here just about a week now. Prims are the same as our furniture slots. With each parcel of land you get or rent, you are allowed a certain amount of Prims on it. I rented an apartment for a week that will expire tomorrow. On Home, I have over 100 apartments!!:smileysurprised: Since I didn't want to get immersed in paying a monthly fee to Linden for Premium or to a Landlord for owning a house or apartment, I decided to buy a yacht. This is large enough for me to use as my apartment and it comes with some really neat perks that we didn't have available in Home, such as being able to browse your own web browser that looks like a TV screen in your own place. The furniture here also has some umm..quirky talents to them! I will mention that I am currently renting a boat slip for my yacht, and when I wish to take it out, I simply rezz a new one and leave the other one in it's slip because otherwise it will go flying out of the water and land somewhere up in the air where planes fly, leaving debris all over the place and littering my email the next morning with lost and found parts. But I digress....it's a learning experience for sure and just make sure to have FUN while learning! I've met some kind and helpful people here. I was really impressed when one night at the Chelsea Hotel NYC space, I was able to hear a RL guitarist/singer playing. He was excellent and even though my Firestorm froze, I left it so I could still hear the singing. Something that in Home we always wanted but were unable to get without going the 'hold R2 button on mic' crap deal. You're not the first person I've ran into this week of Home users coming to check out PS3. Thankfully, no FAMS here thus far, YAY! If you need friends, feel free to add me. I'm Queen_Eli on PS3 and QueenEli on SL. It's great to hear from one of the Homelings on here. I remember getting a chance to watch a new member get inducted out on the "rock" one day. It was shortly after XI: Continuum started. There's a lot of things I've seen on Second Life that PSHome could've done but never bothered to try.
  25. Madelaine McMasters wrote: Here's a guide to land fees... https://secondlife.com/land/pricing.php Premium membership (US$10/mo to $72/yr) includes an allowance of 512m2 of land (which you must find and "purchase") or a Linden Home on 512m2 of land. Should you wish more land, the first 512m2 is included in the premium membership. I don't think any of the Linden Home themes is what you seek, but the advantage of a Linden Home is that the house doesn't count against the prim allowance for the plot. It will be challenging to fit a house and furnishings in the 117 prim limit for 512m2 of mainland. Premium membership also includes a signing bonus (paid after 45 days) of L$1000 (about US$4) and a weekly stipend of L$300 (about US$1.20). So, the effective annual fee is $72 - $4 - $1.20*52 ≈ $6. But of course you're still pouring $72/yr into SL. Mainland appears to be readily available, though perhaps not in a well curated Victorian area, if there is one. There are plenty of nicely curated private estates that rent space. You get the perks of the surroundings and perhaps a house that already fits in and neighbors who share similar interests. As an example, I live in a quiet steampunk community called Forgotten City, where I rent a lighthouse for about $10/mo, including a 230 prim allowance. There are other renters there, but we seldom interact. This is probably true for many places, unless you rent on a sim with an active RP group. The first person view you seek is called "mouselook" here in SL. You get there by zooming the camera in all the way. Only the camera view changes in mouselook, tool and chat windows are unaffected. As for people thinking you are ignoring them, some will think that no matter what you do. ;-). Welcome aboard, Leonardo! Thanks. I may have to look into Forgotten City. Sounds nice. I'm pretty clueless about prim size. However.. Playstation Home used a similar concept. Each house had a space alotment of 100 blocks and while most furniture only took up 1 block, the "active items" such as radios, tvs, and arcade cabinets could take up 5-20 blocks. I was looking at a house for sale from Kismet (I also grabbed some free ones at the free dungeon, just so I can say I have one) and was curious about using it.. I don't think I noticed its prim size. Are there limitatipns to where I could put it down at? Sounds to me that renting would be considerably cheaper but I'm concerned about size and decor.
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