Kathrine Jansma Posted January 26 Share Posted January 26 I dusted off some older AO (Sassy Ponygirl AO) in my inventory and now encounter instant "Stack-Heap-Collisions" on init/rezzing of it in some regions. In some regions memory on init shows 7% free, in others its just 1% and crashes. I would expect it to be the same and not vary by region. Did something change with Script memory handling in recent updates? Link to comment Share on other sites More sharing options...
Profaitchikenz Haiku Posted January 26 Share Posted January 26 Have you checked that they're compiled to Mono rather than LSL? Link to comment Share on other sites More sharing options...
Kathrine Jansma Posted January 26 Author Share Posted January 26 I did recompile them (both as LSL and as Mono), but didn't change the behaviour. Link to comment Share on other sites More sharing options...
steeljane42 Posted January 26 Share Posted January 26 (edited) Saw the thread and since my friend is into that stuff we gave it a quick test. No script errors on SLS or either of 4 RCs, shows 4% memory free on each. That's the default/untouched copy of this AO, so try a fresh one if you haven't already. If it's not that, then hard to say, maybe some regions are just not doing well? Edited January 26 by steeljane42 1 Link to comment Share on other sites More sharing options...
Kathrine Jansma Posted January 26 Author Share Posted January 26 Ok, thank you for testing. Guess it was just bad luck with my sample regions than. Link to comment Share on other sites More sharing options...
Lindens Monty Linden Posted January 26 Lindens Share Posted January 26 5 hours ago, Kathrine Jansma said: Ok, thank you for testing. Guess it was just bad luck with my sample regions than. LSL is getting attention these days and sometimes that means new bugs. If you're seeing a repeatable failure, please file a bug report with script, inventory, and region details. You may not be imagining things... 1 Link to comment Share on other sites More sharing options...
Henri Beauchamp Posted January 26 Share Posted January 26 7 hours ago, Kathrine Jansma said: In some regions memory on init shows 7% free, in others its just 1% and crashes. I would expect it to be the same and not vary by region. It depends on what the script is doing. For example, it could open a listening private channel, and if some other script in the region is posting to that channel, the text will consume stack space (and maybe heap space, if the script stores it in some variable) in the listening script... Without the script sources, it is hard to tell what is ”normal” or not. Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now