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Jade Tachikawa
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I've just got into Blender and creating clothing...my current project is a dress with a shiny plastic look. It looks great in blender so I tried to bake all the lighting effects into am image I could upload as a texture. However, this doesn't seem to work as the uploaded texture looses all the lighting effects. Any idea what I might be doing wrong?

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If you're expecting the dress to keep that shiny plastic look after uploading it to SL, you'll be disappointed. When you bake a texture, you're basically "freezing" it, as if you took a photograph. The texture won't make the object shiny in motion.

Like Janet mentions above, you'll have to settle with the effects available in Second Life for any shininess.

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