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Is this possible via LSL?


Xander Lopez
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8 hours ago, Xander Lopez said:

Is there anyway a script (or whatever out there in SL) can detect that sim is about to restart?

When the region dings everyone in the sim saying "region is restarting in x seconds" and I would like to send llRegionSayTo() to a rezzed object.

This has been requested many times. See this feature request and its related requests.

Every time someone brings it up in the server user meeting, LL has stated they don't want to offer scripted access because they think it will aid those that use sim restarts to duplicate no-copy objects.

This is a strawman argument when you consider the mass amount of controlled abuse of this vector over the years that has been committed by EM's/EO's as well as sim crashers who do not need to rely on knowing if/when a region is going to restart. For everyone else, they don't wait for a region to be in countdown mode before engaging in this vector to begin with because if they did, there is a good chance they will lose anything they're wanting to dupe because sim state saves most times do not happen at shut down time.

So thanks to LL not fixing said vectors and believing that anyone abusing them actually relies on the countdown phase, we can't have nice things such as HUDs that allow the wearer to drop landmarks in to set up teleport routing to regions of their choice if they are AFK and the region they're in is about to restart.

Singularity has this feature, but it's limited in that you cannot specify alternative regions if the destination region or an alternate region is down or also in countdown.

We also have this annoying bug that prevents your attachments & scripts from loading if your viewer is minimized and you get teleported to a different region.

Edited by Lucia Nightfire
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