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Xander Lopez

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Everything posted by Xander Lopez

  1. We recently had a roleplay community renting this Grandfathered pricing sim and they had to close down. Now we are looking for some other person to rent this region for 180USD a month. I don't care if you want to build rp community, or other things, it is up to you. I also won't include a snapshot of the region because you will be customizing the sim to whatever you need to anyway. Here is the pros and cons of renting this island: Pros: competitive pricing option: (normally would you pay 239 USD a month for the same deal with other regions) Paypal, Vemmo, Zella: 180USD a month Inworld Currency: L$44000 a month Cons: I have to assist you with anything configured under Region/Estate menu. Sorry, things are a bit complicated but the renters can't access to the region/estate menu for time being now. I will assist you with region restart and any other things you require. If you need this region go thru automatic scheduled restart, then just let me know. There is also this "jungle" island attached to this region, so you have a neighbor. Please IM Xander Lopez inworld to take a look at this region or visit yourself. http://maps.secondlife.com/secondlife/Tabor Tropics/85/129/23
  2. I have an attachment that listens to llRegionSayTo() message, and it goes through some intensive filter, and displays the output via its prim hover text. Since last tuesday (that is when linden lab announced that they did some adjustment to allow scripts to perform faster), I started to notice the following problem such as: 1. Hover text gets updated extremely slowly, or it doesn't even update at all. 2. Hover text disappears when there are a lot of llRegionSayTo() messages are delivered to process it. 3. Hover text just don't appear at all. I am trying to see if anyone else is having this issue too? Also, does anyone know if sim has some kind Throttling limit that an attachment can send or receive and output to hover text??
  3. I usually connect to my external database via setting up something like this: list httptype = [HTTP_METHOD, "POST", HTTP_BODY_MAXLENGTH, 16384]; requestKey = llHTTPRequest(URL, httptype, body); Of course.. i have to make the request first in order to receive some response from my website. However, I am trying to see if there is an way that i click a button on my website and it sends a message to second life inworld object to trigger some function? If this is possible, anyone got some documentation I can refer to?
  4. I own a sim where everyone wears a hud created by me. And this hud has a dice button that displays a random integer in between 1-100 in the local chat when pressed. The local message would say something like this: [04:17] DiceHUD: Xander (xander.lopez) rolled 9. Now, here is the issue. Anyone could just make a random object. And they could slap a code in the object that will fake the dice message. This allows people to cheat so they can win a prize for any dice event. I am trying to find a brilliant idea that can prevent people from cheating by letting people identify they are pressing the legit dice button on the HUD. The problem is, our sim is already laggy and don't want to add another llRegionSayTo() to the hud to communicate with some kind of central server prim. Is there anyway we can display the dice in local chat without other people faking the message?
  5. Is there anyway a script (or whatever out there in SL) can detect that sim is about to restart? When the region dings everyone in the sim saying "region is restarting in x seconds" and I would like to send llRegionSayTo() to a rezzed object.
  6. I have a script that triggers llAttachToAvatarTemp to attach a prim to an avatar. And this is done thru Second Life Experience system. The weird thing is that these prims via llAttachToAvatarTemp do not inherit the group the avatar is currently wearing. Altho I was wearing my group tag, the prim attached to my avatar was still set to no group. Normally this was no problem with any attachment that i would wear from my inventory.The attachment would be set to the group the attachment owner is currently wearing and there has been no issue. Now that this llAttachToAvatarTemp is not allowing the attachment to set to the group the owner is wearing, I am running into some problems. How can i make sure that this prim attached via llAttachToAvatarTemp set to the group owner is wearing? I can't yell at our visitors to "reactivate your group"
  7. Oh i am not too concierned about whether target is sitting, or anything. I was trying to develop a game where you get to shoot particle effect at your target, and i just wanted to make sure the particle doesn't fire off when there is some non-phantom obstacles like walls or rocks on its way.
  8. I am not sure if this is related to lsl but I think this is the best place to ask because scripters would be the ones using Second LIfe Experience Key. So my question is, what happens to your Experience key when you are no longer a premium member?
  9. Is there anyway i can use llCastRay to detect if there is any non-phantom prim in between me and my target avatar? For example, lets say that I am in the middle of the sim, and my target avatar is inside a house. I would like to use llCastRay to determine if there is a wall in between me and my target avatar. Would this be possible via llCastRay? If so, how can i automatically commend llCastRay to shoot the ray toward the target avatar automatically?
  10. Which is faster and more efficient? I have tons of the following code, so I thought I would make up my mind case1 if(press == nametag1) llSay(0,"I found " + (string)press); else if(press == nametag2) llSay(0,"I found " + (string)press); else if(press == nametag3) llSay(0,"I found " + (string)press); vs... case2 if (press == nametag1 || press == nametag2 || press == nametag3) llSay(0,"I found " + (string)press);
  11. Let's say I scanned an avatar and got the avatar's UUID using llGetAgentList(). I would, then, check the attachment of the avatar to see if he is wearing an item called "Umbrella" via llGetAttachedList(). So here is my question: Is it possible to get this "Umbrella" object's Description? If so, How would I go about doing it?
  12. Is it possible to ask people to temp attach (or activate) gestures via experience? or maybe without experience?
  13. I have been doing some researches on implementing EXPERIENCE to let visitors wear HUD automatically, and detach HUD upon leaving my sim. (assuming that they grant experience permission) I am trying to get the logic written down first so I know where I am heading toward to... should I be constantly scanning the entire sim to see who is arriving to the sim so I can get their uuid and request the m to attach HUD? or is there better way to achieve this? how would you approach this concept?
  14. So I can see that there are plenty of notecard dropbox scripts available in sl. People use these drop boxes so they can collect notecards from people for feedback or application purpose. So here is the real question... Is there a way for my friends to access to the dropbox contents tab without me giving them my modify right? i would like my friends to pick up some notecards from the suggestion drop box, and even delete some notecards from the box. I was looking through syntax which could do this but I seem to have hard time finding one...
  15. Wow that is so brilliant! I really admire your ability to come up with new methodology, Thanks @Wulfie Reanimator! Let me give it a try!
  16. I am creating a bomb here. This bomb is represented by the green dot in the attached picture. This bomb is initially hidden from people's sight. When someone enters the bomb range, the bomb will wait for 5-6 seconds, then detonate. Now, here comes the real question.. When I use llSensor, I was easily able to detect avatars within 8 meters. It simply detects avatars in sphere shape. (represented as the left green dot in the picture) However, I am not sure how I would detect avatars that are within the range represented by cylinder shape (represented as the right green dot in the picture, the cylinder has 16 diameters and 25 meters tall.) I tried to use llVolumeDetect so anyone hitting this cylinder would be considered "hit by bomb". The problem is that the collision happens only when an avatar collides with the cylinder. The collision never happens when the cylinder collides with an avatar. So using llVolumnDetect is an out of option.
  17. Lets say you are scanning for list of avatar keys within 5 meters from you. Would llGetAngentList be better or llSensor would be better? lets assume the sim has 60 people. I know the fact that llGetAngentList scans for all avatars within the region and you can cherry pick those angels within 5 meters from you. when there are 60 people within the sim, wouldn't it be faster to just use llSensor?
  18. @Mollymews It was brilliant idea to combine all lists into one list first, so that you are able to sort all of them out. I wonder why I never thought of that before haha!
  19. @Mollymews @Wulfie Reanimator Thanks for your advice. But then, can I elaborate my questions a bit? What if I would like to come up with 3 separate lists for A, B, C. (and 4 separate lists if there was a record of "D" too) So I can see something like: (from highest number to lowest number) newListForA would return.... uuid1,uuid6,uuid4 newListForB would return.... uuid3,uuid2 newListForC would return.... uuid5 So I think the trick is that I have to go through "Multiple Lists" to see which list has Value A, B or C.
  20. I have a logic question. Lets say I have the following lists. list1 = ["uuid1", "A", 400]; list2 = ["uuid2", "B", 120]; list3 = ["uuid3", "B", 750]; list4 = ["uuid4", "A", 200]; list5 = ["uuid5", "C", 110]; list6 = ["uuid6", "A", 300]; First of all, I want to write a script that identifies all the Lists with "A" for the index 1. So, the result would be: list1 = ["uuid1", "A", 400]; list4 = ["uuid4", "A", 200]; list6 = ["uuid6", "A", 300]; And then, I would like to use the number in Index 2 to compare and sort them from highest to lowest. list1 = ["uuid1", "A", 400]; list6 = ["uuid6", "A", 300]; list4 = ["uuid4", "A", 200]; And then, I would like to extract the index 0 and put them into a new list: newlist = ["uuid1", "uuid6", "uuid4"] Can anyone give me a concept on how I would approach this problem? I am familiar with the lsl syntax but here comes the real programming logic question.
  21. @Wulfie ReanimatorThanks i will check out the post!
  22. Lets say you are in mouselook mode and facing toward crowd of people. Is there a way to detect all those avatar's uuid within your current mouselook screen? I would say that avatar needs to be within 30 meters from you and just be on the direction where my mouselook is facing at.
  23. How can I start about creating a script that detects the avatar's uuid when you are looking at the avatar in mouselook mode? Let's say that I go into the mouselook mode. I pan my cam around and see an avatar about 30 meters away from me. I would like to figure out a way to somehow detect that avatar's uuid automatically without having to click mouse button. And I hope wouldn't have to use the llcastray because llcastray shoots such tiny beam that the chance of it detecting avatar is too slim... Is this even possible? which function should I start to look at?
  24. I created a string: string names; Now this string needs to have series of names concatenated by hyphen shown as below: amy-richard-sandra-april Okay so i am fine at this moment.. but now I have to enter 200 names in this one string. So I am trying to see how many characters can a string contain???
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