ItHadToComeToThis Posted April 4, 2020 Share Posted April 4, 2020 (edited) So, another combat system related question. More a math issue than anything. In my system I record the following information : Deaths Kills Hits taken I am wanting to use this data to determine someones combat rank. Now, I know I can divide say the kills by the deaths to get a K/D ratio and base my ranking on that. However, I want to include the amount of hits taken as my system has a couple of dodge options to evade damage. Is there a good method I can use to determine a ratio given these three variables and then break up the results to determine what rank someone is. The ranks in the system are simply E, D, C, B, A, S, SS. However, what I don't want to happen, ratio wise, is someone does their first ever kill and suddenly they gain the SS rank as their combat efficiency could technically be 100% at that point if they did it with no hits taken Edited April 4, 2020 by ItHadToComeToThis Link to comment Share on other sites More sharing options...
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