Sora Skyward Posted April 1, 2020 Share Posted April 1, 2020 (edited) I would like to learn how to script a heads up display for a cockpit or maybe hire someone to do it. All im looking for would be: -Heading in degrees -Forward/Backwards velocity in m/s -Altitude in meters I know how to script all this for for hover text and its not that hard to do. However I want to do away with the hover text part of it and make an interactive cockpit heads up display like a modern jet fighter. The data for heading, speed, and altitude would be displayed on mesh with material IDs setup on them. It would be like digital clock display if that makes much since. I know how to do the grid arrangement of the numbers in the texture and mesh/uv the mesh that would make up the hud. It would half to work within a linkset. Im looking to specifically take llGetVel() on the X axis and display that data on a mesh plane with 3 materials IDs. Each material ID will have a number texture on it that will be changed using the offsets for textures. I need help on how to translate for example if llGetVel() returns the speed 15m/s the mesh plane will change the texture to show 015. for example. Any help would much appreciated. Edited April 2, 2020 by Sora Skyward Link to comment Share on other sites More sharing options...
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