CelticBells Posted October 25, 2019 Share Posted October 25, 2019 (edited) Hello everyone. I'm Japanese and it hasn't been so long using Blender2.8. But I first made a mug and then made apples and wine glasses. And I uploaded them to SL and everything went well. Next, I now used the basic SL 3D mesh model to tryed to create an avatar. First of all, The 3D model data downloaded from the following SL Wiki. http://wiki.secondlife.com/wiki/Mesh_Upload_test_suite. https://developer.blender.org/F16281 I used ''SimpleBot.dae''. Uploaded to SL Beta. It's I was going to do a simple test. This is a web page that I used as a reference. I followed this procedure. http://wiki.secondlife.com/wiki/Mesh/Uploading_and_wearing_a_rigged_mesh That is the state of the Screen Shot. The right is it a Rezzing 3D model, Left is My avatar like a fugly spider or something. And another 3D model is as big as a 20-story building. What is wrong with these data? When uploading, of course I check T-pause and weight (rigging option). I used the Blender2.8 to fix the weight of this 3D model and rigged it over and over again. All bones and joints move beautifully in the blender. But after uploading to SL, they didn't work at all. I have already spent over 60 hours on this issue. I used Goggle translating all English (Spanish and Portuguese) into Japanese. Perhaps I must first master three languages (English, Spanish, Portuguese) in order to fully enjoy SL production content. I tried youtube and google search to solve this problem, but the Japanese tutorials are almost no. And the number of Japanese in SL is less than 2% of SL, and they are silent like zombies. I need your good teaching and awesome advice. Please give me a solution or a good tip. Or please let me know if there are any forums or topics about my problem. :)) Edited October 26, 2019 by CelticBells Information supplements and corrections Link to comment Share on other sites More sharing options...
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