3DLab01 Posted October 9, 2019 Share Posted October 9, 2019 Hello, I'm currently testing a mesh body on beta grid. Some of the bed's I use cause strange deformations to my legs. It elongates them making his legs look like stretch Armstrong lol. I don't know why either. I have to take off the body and rewear it to fix it. I have joint offsets on all my body parts. How-ever I remember awhile ago I only used joint offsets on a cube, rigged it 100% weight to pelvis bone and only applied joint offsets to the cube. Then uploaded all my other parts with skin weights only and it fixed it. I might try this again to see if it still works but I'm not sure why a beds animations would cause this weird deforming problem? My only guess is joint offsets again causing the problem. Link to comment Share on other sites More sharing options...
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