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Editing Mouselook Camera Position


Derethevil
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Heya. Didn't know where it is best to put this.

Well but to what i mean with editing.
Is there a way to move the camera in mouselook around? Like more forward, down, to the right? Pretty much forever by now, mesh avatars are always clipping horribly for me if i go into mouselook, making parts of my head appear from it. Which easily could be fixed, if i would just be able to push the camera a bit more forward, moving it in front of my eyes, not in myhead.

If that isn't possible, be it for now or forever, due to engine limitations or so, is there maybe a script which only makes my head invisible for me only during mouseview?
A script maybe? Looking at how people try to implement VR again.. should that really get more attention again i would really need to be able to edit my point of view in mouseview, or i will always have wrong fixiation points for my eyes during it.

And just right up front.  No. I do not want to make my whole avatar invisible with that show avatar option. I do want to see myself if i look down. 

Thank you up front.

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The camera position while in mouselook cannot be adjusted in any way, definitely not by scripts.

That said, anything attached to your head (any part of it; skull, nose, ears, etc.) should always be hidden while you are in mouselook. You can also go into your Preferences and toggle "Show avatar in mouselook" to hide your whole avatar if it gets too much in the way.

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9 hours ago, Derethevil said:

Heya. Didn't know where it is best to put this.

Well but to what i mean with editing.
Is there a way to move the camera in mouselook around? Like more forward, down, to the right? Pretty much forever by now, mesh avatars are always clipping horribly for me if i go into mouselook, making parts of my head appear from it. Which easily could be fixed, if i would just be able to push the camera a bit more forward, moving it in front of my eyes, not in myhead.

If that isn't possible, be it for now or forever, due to engine limitations or so, is there maybe a script which only makes my head invisible for me only during mouseview?
A script maybe? Looking at how people try to implement VR again.. should that really get more attention again i would really need to be able to edit my point of view in mouseview, or i will always have wrong fixiation points for my eyes during it.

And just right up front.  No. I do not want to make my whole avatar invisible with that show avatar option. I do want to see myself if i look down. 

Thank you up front.

Attack your head to the SKULL attachment point.

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8 hours ago, Wulfie Reanimator said:

The camera position while in mouselook cannot be adjusted in any way, definitely not by scripts.

That said, anything attached to your head (any part of it; skull, nose, ears, etc.) should always be hidden while you are in mouselook. You can also go into your Preferences and toggle "Show avatar in mouselook" to hide your whole avatar if it gets too much in the way.

There's a bug with that mode that still shows objects attached/rigged from neck and above while sitting.

Its a major distraction when one would like to see their partner (or their body) in mouselook during "intimate" settings. 😉

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One way around it is to not use mouse look but instead to left click and hold on your self, it allows to to still move like mouse look but you can see your self works great for ball games.  There's all so short cuts that can zoom you in and out while in mouse look.  ctrl + 8 and ctrl  + 9   All so can use the photo tools in firestorm to change your view angle to zoom in or out but has to be adjusted out of mouse look.  There's preferences all so to show or hide yourself/attachments while in mouse look.  There's lots of setting in the advance > debug menu for camera controls been years since i played with debug settings don't remember how they effect mouse look.   

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