dustty Posted January 24, 2014 Share Posted January 24, 2014 Is there a remedy yet for not being able to walk into a mesh building without making it phantom? Link to comment Share on other sites More sharing options...
benku Cain Posted January 25, 2014 Share Posted January 25, 2014 Yes. Link to comment Share on other sites More sharing options...
dustty Posted January 25, 2014 Author Share Posted January 25, 2014 So what is it? Link to comment Share on other sites More sharing options...
Scaler Rexen Posted January 25, 2014 Share Posted January 25, 2014 Just have to make custom physics for it or if you have then you need to change it from convex to prim. Link to comment Share on other sites More sharing options...
Aquila Kytori Posted January 25, 2014 Share Posted January 25, 2014 Hi Yes you need to make a physics shape mesh for your building and save it as a .dae file like you have done for the main physics mesh. This physics mesh.dae file is then uploaded in Step:1 of the Physics Tab of the SL mesh uploader. Once you have rezzed your building in SL you will need to Edit it and change the Physics Shape Type from convex Hull to Prim. Have a look here for ideas on how to create the actual physics mesh http://community.secondlife.com/t5/Mesh/Problem-with-home-mesh/m-p/1788825#M18558 http://community.secondlife.com/t5/Mesh/Mesh-turns-Phantom-in-world/m-p/2429483#M25263 Doing a search in these forums will throw up lots of other threads on mesh physics Link to comment Share on other sites More sharing options...
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