Jump to content

Can someone please explain why, when wearing a standard size shape...


Jennifer Boyle
 Share

You are about to reply to a thread that has been inactive for 4289 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

because rigged mesh only moves at the joints; so therefore parts of the body will poke through with different movements you make.  Mesh moves but is not like SL clothes which are actually just textures over the original skin mesh of the avi.  The alpha allows for movement without the poke through.  Hope this helps.

Link to comment
Share on other sites

Standard sizes have been a disappointment to me, they are no magic bullet.  Even with the included alpha masks, and using a standard size avatar, very few designers make clothes that look good other than in static poses.  Before I buy something in mesh from a designer I dont have experience with, I take the demo home, and have a close look while my avatar is dancing.  Sometimes I can fix things up by making a custom alpha mask, or by wearing the next larger standard size, but most of the time, they just dont work with my dances. 

Not all that much different than prim clothes really.  there are lots of designers who can make something that looks great in the static pose they use on thier box (and no I am not talking about photoshoping the promo pics), but dont look good at all when the avatar is in motion.  Only a few can consistantly make clothes that look good when you move.

Link to comment
Share on other sites

  • 2 weeks later...
You are about to reply to a thread that has been inactive for 4289 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...