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Honored Resident
Griff Golding
Posts: 12

Re: Oculus Rift Virtual Reality Headset Second Life Viewer Development

[ Edited ]

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I am happy to see that there is already some promising progress. Even just the side-by-side style rendering you have already shown would let people get a taste of SL in 3D using either a mirror and some patience (if one of the images were reversed left/right then this would work: http://stereo.jpn.org/eng/stphmkr/help/index.htm) or some kinds of mirror or prism glasses. As far as I can tell the first sample image above does not seem to be stereoscopic, so don't anyone knock themselves out trying to see the stereo effect in that one.

I agree that there are a lot of things to do on the path toward SL becoming a truly great experience with a HMD like the Rift, but the side-by-side view, making it stereoscopic, and warping it for the optics sound like fine things to start with even if the whole journey looks long from here. As more SL citizens and developers get their hands on a Rift, we will get more interest in pushing further on making it better in various ways.

I have now managed to get both the Linden and Firestorm clients compiling and running in VC++ Express. I have not tried making any modifications yet. I have also gotten the Oculus SDK and would appreciate any assistance you can give in following in your footsteps.

Honored Resident
Cracker Hax
Posts: 36

Re: Oculus Rift Virtual Reality Headset Second Life Viewer Development

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Yes the images are not stereoscopic yet, that is my next step.

I am using Firestorm source code,

 

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Jo Yardley
Posts: 1,679
Topics: 147
Registered: ‎10-05-2009

Re: Oculus Rift Virtual Reality Headset Second Life Viewer Development

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Honored Resident
Cracker Hax
Posts: 36

Re: Oculus Rift Virtual Reality Headset Second Life Viewer Development

[ Edited ]

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Tadaaaa... 3D!

 

The offset is a little exaggerated right now but just wanted to post a few screenshots to show I am making progress.

 

 

solstice bridge 3d_001.jpg

 

solstice captains quarters 3d_001.jpg

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Resident
Phil Chieng
Posts: 1

Re: Oculus Rift Virtual Reality Headset Second Life Viewer Development

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Brilliant! Can't wait to try this :smileyvery-happy:
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Cracker Hax
Posts: 36

Re: Oculus Rift Virtual Reality Headset Second Life Viewer Development

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Here are a few screenshots... you can actually cross your eyes and see these in 3d.

 

Snapshot_001.jpg

Snapshot_002.jpg

Snapshot_003.jpg

Snapshot_004.jpg

Snapshot_006.jpg

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Honored Resident
Cracker Hax
Posts: 36

Re: Oculus Rift Virtual Reality Headset Second Life Viewer Development

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And one more of my avatar in 3d. It might be a bit TOO 3D.

 

cracker in 3d_001.jpg

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CraXimations
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Re: Oculus Rift Virtual Reality Headset Second Life Viewer Development

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You will probably find useful code in the KirstenLee Viewer. I covered it's 3D features in May 2011: KirstenLee Lee Viewer S21(8) RC 1 Release Review.

Jo Yardley
Posts: 1,679
Topics: 147
Registered: ‎10-05-2009

Re: Oculus Rift Virtual Reality Headset Second Life Viewer Development

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It has just come a lot closer...

http://nwn.blogs.com/nwn/2013/04/oculus-rift-coming-to-second-life.html

Enjoy Time Travel?
Come visit Berlin in the 1920s;
The 1920s Berlin Project sim
Honored Resident
Griff Golding
Posts: 12

Re: Oculus Rift Virtual Reality Headset Second Life Viewer Development

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I love seeing that there is both actual progress being shown here by Cracker Hax and word of official support some time in the future. There is no way I want to wait until official support, which might not come until the next version of the Rift, so I am looking forward to Cracker (or anyone else) getting us started with something we can play with and that Linden can start using as they work on official support.

I recently finished getting the Razer Hydra working with SL. I think new input devices like this will become much more important when we find ourselves unable to see our keyboards and we want to move around too much to always have our mouse hand in the same place.

http://community.secondlife.com/t5/Second-Life-Viewer/Razer-Hydra-experience-or-interest-3D-6-degree...