I realize this might not be the place to ask, but I figured I'd give it a try as I have tried every means to solve the problem myself and have come up empty handed. I'm totally frustrated.
I've got a mesh project that I've been working on, and I've hit snag after snag, but finally its ready to upload.
Problem is: When I upload my mesh object, everything appears to be as normal. The textures all preview fine as you'll see in the images I'll attach below. But when I rez the object in world, every textured (of which there are 6), renders normally except one. Face #4 always turns into a jum