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Everything posted by Vivienne Schell
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Question is if the most care. Many of them spent and still spend a significant amount of money on SL, anyway. And now the company running the show steps up and shuts the door to them. "Go get a new computer and pay more". That´s not what I call a sane customer relationshiip. And such kind of relationships usually end in a divorce.
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Oh, you checked? Fine. 38 k is the correct number pre-mesh. Then i declined down to 24 k, and slowly got better over the pandemy. Now it´s 28 k. If someone tells me that mesh imports were a success in regards to help SL grow I must laugh. Apparently it might have helped to keep the ship afloat somehow, but it undoubtedly was not (and still is not) the positive gamechanger many cheerleaders proudly predicted. Nor was windlight or any other tech "improvement" LL came up with over the years. Sl is in it´s niche of die hards and most of all is a virtual, social meeting place or virtual social club where "high tech" is not really wished nor really demanded nor really needed by the vast majority of users.
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Look at Turbosquid, DAZ and other platforms. The real professionals use them, if they are not hired by some game company or 3D studio. No one of these ever will make SL their only source of income. At best, they sell their stuff to people who resell it in SL royalty free (or not). That does not mean that ALL sellers in SL do not create original meshes for professional reasons. But the hope that "professionals flock into SL" cause of mesh imports died lately in 2015. PBR does not really change this. It hits the lower end/midrange customer base, not really the creator crowd.