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JoyofRLC Acker

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About JoyofRLC Acker

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  1. Not sure if this is the place but .... Since last Tuesday / Wednesday there has been a dramatic improvement* in region border crossing performance in Agni (yes Agni, not Aditi). Im not aware of any server code upgrade this week, just the "backend maintenance". So what's changed? And why have I not seen other comments on this? * The frozen time at the border is now almost zero in my Trudeau 12m yacht (not the lightest boat) whereas it 5 - 7 seconds before. A quick test over a dozen sims with a time says its under 0.2 seconds; extensive racing over the last few days my subjective (i wouldn't race with a fine grained timer running) observation is almost all crossings are now sub second.
  2. So here's an odd thing. While this "yay cloud go cloud" euphoria is building here, back in boring old Agni, Blake Sea has been performing since Tuesday afternoon ... wait for it ... amazingly well. Yes, that's right - AMAZINGLY WELL. Subjective observations of region border crossing freeze times in a Trudeau 12m yacht (NOT the slickest border crosser by a mile) are about a second (versus 5 - 7 seconds previously). Chance of completing a race has gone way up to around 90%. I havent fallen off in the last six races (3 on Shields, always reliable, and 3 on 12m). Im not at all sure what's changed - supposedly Tuesday there was no server update, just "backend maintenance" (whatever that is; and which by the way caused total chaos during Tuesday morning, the asset server seemed to be running on molasses, very long times to logout and even longer to log back). Can someone clarify what code versions are running on Aditi vs Agni?
  3. It was under past incidents. I don't normally look there for info about whats going on currently. I think that was technically the correct place, as they had posted that the maintenance was "finished". The "" are due to the fact that Blake Sea was a mess yesterday; we had to abandon racing as I said. My guess is that it was asset server not simulator issues. Anyway ... Maybe they need 'recently completed and not yet fully checked out' section or something nearer the top. More realistically, I guess I know I have to look there as well as the in progress maintenance.
  4. Blake Sea (Agni) is a mess. And I think other sims too. It looks to me like no server updates today. The usual Main Channel restarts for 'stale' sims. There was a hidden reference to "backend maintenance" this morning that supposedly ended at 10:30 SLT. There appear to be restarts going on now - very late - AGAIN!!! SL is the only major online system I know of that basically is scheduled to be fully operational for only 5 / 7 days (Tuesdays and Wednesdays are shot), minus any unscheduled down time. It really is pretty pathetic. We had to abandon racing. It looks to me like maybe asset server issues. Objects super ultra slow to rezz (and then a bunch all rezz together in a hurry), when on board the boat scripts etc respond quickly, also comms between objects in the sim all operating well. Problems at sim borders, crossing, or TP into sim. Another symptom is if you logout, it takes a long time for the logout to complete, and then after that a significant delay before you can log back in. Maybe someone can interpret all this?
  5. Speaking of 'telemetry' ... Ive always wondered how much resource goes into making those huge log files. ... Seems to me the priority right now is identifying actual bugs, and lets leave the performance evaluation until this goes to production. (Unless they want to create a non-cloud Aditi ...)
  6. Good work, and interesting. Is there a hypothesis as to the reason? Has this been repeated yet, or is it just a one off?
  7. Another question - is there any sort of timetable for Blake on Agni going to cloud servers? Im sorry Im really not up to speed on the whole cloud project. Are any production sims in the cloud at this poiint, or only on Aditi?
  8. Leonardis - thats great news. A more aggressive test than my sailing Simon's easter egg course in a Trudeau 12m. Im sorry if Ive missed it but do we know if there are any code differnces between these servers and Agni - and if so what. If there are also code improvements as well as cloud servers Id be cautiously optimistic. If the code is the same Im sceptical. However fwiw, Blake Sea has been very good last two days for our races (from Arabian line yesterday and Baltic today) - so yes before and after todays maintenance. Maybe Agni is trying not be shown up by Aditi!! 😄
  9. Not sure I understand what you are saying here. I will see what I can do about a fleet race or cruise (the latter would likely get larger numbers) may take a few days.
  10. Oops I should have added that the course was plain sailing in terms of server performance, all sim crossings were very smooth. To the point I almost forgot the purpose of the exercise!! At the risk of sounding like a broken record I would like to know the relative contributions to that of: a) server code versions b) cloud servers c) http turned off d) ADITI is unpopulated and mostly unbuilt, very low script load etc. My money is on (d). Should we try a large fleet cruise? And invite a bunch of tourists into Sirens Isle? (kidding)
  11. Just completed the course: [13:12:30] Blake Sea Challenge: Progress: 100% [13:12:30] Blake Sea Challenge: Yay all done!! It took 37 minutes and you only got lost 7 times! Was NOT Lost - I was tacking (or gybing)!! For sail boats I would suggest wind direction NW NW SW SE that sort of thing. I use N wind which led to some busy tacking up the west side of Windlass! Simon - great idea - thank you!
  12. An is there a prize for the fastest time (asking for a friend who races .... )
  13. What you are describing is broadly similar to what I experienced in (or rather outside lol) Indefatigable the other day.
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