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Abnor Mole

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Posts posted by Abnor Mole

  1. On 1/21/2024 at 1:10 AM, Gabriele Graves said:

    Hi All,

    There has been much talk about security systems and their associated problems, either real or perceived.

    One thing that comes up often is that many people find it really difficult to move around mainland with fear of being suddenly sent home by a zero-second orb if they may accidentally stray onto someone else's land.  One sentiment often expressed by travelers is that they would prefer banlines because those are at least viewable and potentially avoidable.  Land owners might also prefer to use banlines if it weren't for the fact that putting up banlines for everyone only affects people up to 50m above the terrain.

    So I decided to do something about it instead of just participating ad-nauseam in the arguments for and against the way people achieve their mainland privacy.

    The result is a freely available, simple to use security system just for mainland that addresses these issues.  Technically an orb but it only uses banlines to implement it's security and the banlines go up all the way for everyone.  It does not do teleport home.  It does not send messages to anyone including any to inform the system owner of who it raised the banlines for.  It will always be free, I will never attempt to monetize it in anyway.  It is copy/mod/transfer except for the scripts which are copy/transfer only.  This is really only to stop people claiming this as their own work.  People are free to pass this along to anyone who wants a copy.

    This system only works on mainland, not private regions, not Bellisseria.

    How does it work?

    Firstly, it's simple.

    Once an avatar enters the region where your land is, they are automatically added to the land banline list.  When they leave the region, they are removed from the land Banline list so that the system can cope with unlimited avatars.  There only needs to be as many available places on the land banlist as the land can concurrently host avatars for it to ban everyone that comes by and the list currently supports 300 places.  So no worries on that score as all mainland regions are a long way below that number for how many avatars they can hold.

    Due to the fact that unwanted guests have been added by name to the land banlist the banlines go will all the way up just as they are supposed to.

    What happens if they teleport directly to your land?  The system will eject them as part of the ban that happens immediately.  This is the only circumstance where they will be able to get on your land for a tiny amount of time.  If you block teleport routing on your land options, even this will never happen.

    So the rest is up to us, all of us mainlanders to spread the word and the system to as many people as possible who are currently using the nuclear option of zero-second orbs that teleport people home which are not detectable and hope they will see the benefit of changing over.

    This is not a solution for those who want to keep their land open to other people in anyway.  It's never going to be.  It's an attempt to give an alternative to the nuclear option for those who just don't want any uninvited guests at all.

    This system is available, for free, on my marketplace store here: Graven Hearts Mainland AutoBan System on Marketplace

    I hope it makes a small step towards stepping away from the nuclear option.

    I will support the system with assistance and bug fixes as necessary so feel free to send me an IM or notecard inworld, which ever you prefer.  My messages don't get capped and do go to email.

    To the moderators:  I hope this is a good place to put this but feel free to move it to a better section if you feel it needs it.  This is the only area that seemed to fit.  It's not a commercial product and I will never charge anyone a bean for this.  I just like to make things as nice as I can.

    I think the problem lies in a misunderstanding of the main complaint, that bans lines would be preferable because that makes them visible and avoidable. Ban lines are very often not avoidable even when they are visible, especially where region crossings are concerned. Ban lines can be just as undetectable across region borders, so immediately adding people to the parcel ban list so the ban lines go all the way to maximum height will only exacerbate the problem rather than alleviate it.

    I think what most travelers would prefer is simply a security system with a grace period long enough to allow them to pass through at distance from the landowner's actual home without being ejected, blocked, or sent home (and preferably without being subjected to a cacophony of 'get off my lawn' messages). The biggest hurdles in this are two fold:

    1. The pervasive belief that anyone and everyone who enters your parcel has evil intensions and therefore must always and with extreme prejudice be blocked or removed.
    2. Protecting yourself from people "trying to break into your home" must by necessity encompass the entire parcel at all levels.

    Whether the system bans them from the parcel, ejects them or sends them home is largely irrelevant if  you can reasonably discern between persons with ill intent (home invaders) and those without (travelers). The main difference is behavioral.  Invaders will want to enter the actual home and stay. Travelers do not. Simply limiting the protection rage to the home itself and/or giving them a reasonable span of time to leave is all that is really necessary.

    But that isn't what most security systems (especially ones marketed as simple to set up and operate) are set up by default to do. They are marketed to people who believe wholly and completely in the two assumptions above. And because most security systems do it that way it perpetuates the belief that those assumptions must be true. 

    I think that raising ban lines to the upper limit doesn't solve the problem more than it creates a new one just as aggravating and  doesn't address the real underlying issue.

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  2. 6 hours ago, elleevelyn said:

    this would be a good question to ask. Will it ever be possible for us to transfer a Home (for L$0) to another account ?

    Most likely no. Because then it becomes a commodity capable of being bought and sold like mainland. The likely result of which is prime locations will end up being owned by accounts just sitting on them in the hopes of making a deal to transfer homes from one person to another for a large L$ exchange behind the scenes.

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  3. The Welcome Hub uses a custom EEP for the changing room parcel. It's the same daylight cycle as the rest of the region at ground level, but permanent midday at the skybox changing room level, so new accounts who don't yet know how to change their environment settings aren't trying to change their clothes in the dark. 

    • Like 1
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  4. 19 hours ago, Teresa Firelight said:

    You are right, zero second orbs are illegal on belli. In fact any orb that ejects between 400M and 2000M elevation in any length of time is illegal.

    (however this topic would make more sense to me in the Linden Homes Forum)

     Much of the time incorrectly set security devices are found in the first place because someone put one in their private skybox and its default setting covers the whole parcel. 

    • Like 4
  5. There are a few ways to handle region crossings. One is to bring up the land to just underneath where you are walking. You will fall through, just only until you reach the terrain underneath.

    The reason this happens is the physics of an object do not extend into neighboring regions. When you cross a region border there are always at least a few fractions of a second while your avatar is traveling from one simulator to another. In that time if your position goes beyond the physics bounding box of an object you will enter that simulator inside, under, or past that object. Try it with a vertical wall on a region border and you will pass right through the wall when coming into the region.

    In the case of walkable surfaces much depends on the object itself and its physics shape. If the physics are very thin on the surface and/or hollow you can easily end up underneath or trapped inside after crossing. What you need is physics shapes supporting your avatar on both sides of the crossing that compliment each other.

    For flat surfaces an invisible prim box works just fine. Extend them across the border in both directions so they overlap at least a few meters. For best results make sure the prim is thick enough so if your avatar dips down into it slightly during the crossing it pushes you up and out of it instead of down and under. Also, objects where the physics of the root of a linkset (or an unlinked single object) tend to work slightly better than if it is the physics of a child link. It is more important that the physics of both objects occupy the same physics area at the crossing at least for a few meters. This method works fine for roads or any flat surface that crosses the border.

    But what about complex physics shapes like a rock outcropping? For this there is another trick you can do. Assuming the object is modifiable, rez a prim cube next to it in the same region the rock occupies. Drag copy another copy of the rock upward and use ctrl-z to snap it back to the same position as the original. Link that rock to the cube you rezzed making the cube the root. Now change the opacity so the entire linkset is invisible. Once you have done that,  edit ONLY the root using Edit Linked and move it across the border into the other region and hide it underground or inside something so you won't bump into it when walking. Now you have two objects with the exact same physics shape on both sides of the border.

     

    image.thumb.png.9ac91654d272aa571dfb6f437a59e95a.png

    image.thumb.png.4b73ff24cb0da30730c3bf812aa202a0.png

    • Like 3
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  6. I closed the tunnel and disabled the railroad guides because it's difficult to work when you are being run over by people trying to use the tracks or have people walking through your work area while you are still in the middle of building it

    If you see us working in the region please stay out or well away from where we are working if you could please. You're welcome to come look when we are done for the day. And just a reminder that all "SSP" regions are technically still under construction. If you find a Rez Zone that doesn't allow rezzing, it doesn't mean it was forgotten. I can just mean it isn't done yet. You can't taste the pie while we're still baking it. ;)

    • Like 13
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  7. I've seen those things around the mainland. I always called them "eff-you walls". They just make me shake my head because it doesn't just affect the person immediately next to you. everyone else has to look at it too.

    As much as some bemoan the covenant in Bellisseria and long for 'freedom'... it does tend to prevent those sorts of situations. 

    • Like 13
  8. On 12/15/2023 at 2:09 PM, Ardy Lay said:

    Would be helpful if the viewer could warn people that something they are positioning is encroaching on a property line.

    In lieu of that, my recommendation is to do this:

    1. Use Ctrl+Shift+Alt+P to show property lines. (If you are on water also use  Ctrl+Shift+Alt+7 to toggle off water)
    2. Create a box and stretch it very thin (essentially a plane)
    3. Use Snap to Grid to place it right on the property line.
    4. Move your objects so none of them poke through that plane and you are safe.
    • Like 6
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  9. On 12/15/2023 at 2:09 PM, Ardy Lay said:

    I meet a lot of people that assume that if the software / service allows them to do something and gives no warnings then it must be okay...

    Yet when the same software / service also allows you to return it that is somehow not okay in their book. 🤔 🙄 😆

    • Like 6
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  10. 21 hours ago, SarahKB7 Koskinen said:

    I claim the achievment of successfully circumnavigating the entire Log Homes sub-continent in Bellisseria... by boat!

    I believe I may be the first/only person to have done it. 🤩

    ThreeSheetsLogLoop15Dec202325m41s.thumb.png.9177eec0294260dfb166a1aca7c214bd.png

    Start: Three Sheets, 01:46:00 SLT Friday 15th December 2023.

    Finish: Three Sheets, 02:11:41 SLT Friday 15th December 2023 (clockwise loop).

    Boat Used: Michie Marine Bat-Boat.

    Time achieved: 25 minutes 11 seconds.

    Route Logged: Yes.

     

    Circumnavigation was made possible by the completion of Log Homes continent's missing northern coast.

    LogCoast15Dec2023map.thumb.jpg.dbcfdedd3405f79ef8cf00b8b7caadca.jpg

    I actually did it the night before.

    • Like 4
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    • Haha 7
  11. I wonder if what they are thinking is that if they can move an object halfway out of their land before it automatically rubber bands back because the center is not on their land anymore that means it is okay and allowed... or if they have some idea they have "rights" to 50% of the roadway. Either way, there is no 50% rule; especially when it comes to objects that are blocking public use of a public roadway. 

    All objects that encroach are there solely at the discretion, grace, and/or ignorance (i.e. unawareness) of the owner of the adjacent land. In the case of protected land, that is Linden Lab. That's what "protected" means

    Think of it this way. Most everyone travels above the posted speed limit at some time at least a little bit. That doesn't make it legal or mean you cannot get a ticket. The more you do it or the faster you go the more likely you will. Encroaching a little is usually not a big deal for most people (or even the Lab), but if you abuse it and the owner of the neighboring land takes exception to it they have every right to return it whether it is 50% over the line or 1%.

    • Like 6
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  12. 3 hours ago, Sid Nagy said:

    I wonder, has a Linden ever returned a bed or a couch from a general parcel, because it had adult animations inside, when it stands inside a house?
    I never heard of it to be honest. I guess a lot is mostly theoretical in this thread.

    Someone would have to AR it first... but in a region with a General maturity rating they likely would return it (behind closed doors or no). In a moderate region, most likely not. 

    • Like 6
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  13. The object is rooted on their parcel but is encroaching into yours. You are correct, it has no effect on your land, your LI or anything else. You *could* return it as an encroaching object, but if it's not bothering you and not even noticeable 2000m in the sky, there is no real reason you necessarily need to. 

    If that changes and you decide you want to build something at that height you can always tell your neighbor that's what you intend to do and ask them if hey can remove it so it's not encroaching. If they don't then they can't say you didn't give them fair warning.  If they are even remotely reasonable that should avoid a conflict. But yes, if it's not bothering anything you can just choose to let it be. 

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  14. There are lots of things you can do with your Boopies.

    You can... squeeze your Boopies, show off your Boopies, hold your Boopies, wave your Boopies in people's faces...

    What you do with your Boopies is up to you but whatever you do, have fun with your Boopies.

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