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LittleScripter

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  1. Hello, This is a very good topic, and I also asked myself (multiple times) if it would be really useful to make a more advanced code generator : Scratch like is already programming oriented. Natural language is the easiest way to express, but hardest to generate So maybe having a mix of that: Have defined "natural language sentences" and be able to build from them, and customize some parts. Then be able to add more sentences and related things to generate from them. Incremental way to add more features with time. But is it possible? Would anyone be interested in being part of it ? Take Care
  2. Yes in fact it is the HUD that contains a container that could rezz the object directly inworld. So thx a lot for giving me the right way to look at. Take Care
  3. Thx a lot for you tips. I tried and it works well but need the target prim to be MOD (llGiveInventory require it). So there must be an other tip to be able to make for trans only pet, as done in other systems. But this is a first great step. Take Care
  4. Hello, I started working on a Breedable project and I have something I do not have a solution for the moment. When breed happens, the mother would rezz a nest and this nest will rezz the offspring. But as this offspring could be a mother it should contain a nest .... problem of the chicken and egg. So I need to find a solution to have a rezzed object that is not in the nest. I tried with UUID of the object from an object inventory but does not work. llGiveInventory to an object needs to be on same sim. There is a solution as multiple systems are able to make it. So if you have any tips, that would be great Thx
  5. Hello, I am curious to know if some of you have been using generative tools to make parts or entire project in LSL, PHP, SQL ? Thx for your feedback and take care Little
  6. Thx for the advice. The tutorial I looked at is using Onigiri (old version of Bento Buddy). Maybe I could have a look with new version of tools to see if steps could be reduced.
  7. I used this tutorial and works fine. https://www.youtube.com/watch?v=qs38nki-qYM Good for step 1
  8. Thx a lot for this feedback, I'll have a try today.
  9. Hello, I would like to know what is the uptodate solution to get animations from Mixamo and be able to use them in SL. I have seen different exchange on the forum and also on youtube using some application, some are old videos with old Blender. Does anyone could tell me what is the actual simple solution to get animations from Mixamo and be able to use them in SL ? Thx for your feedback Little
  10. Hello, I sent you a message and a notecard. Get back to me if want to go forward.
  11. Doing many times the same types of projects, I imagine that doing some DSL and generate code could make us win some time. But this would be a huge project, incremental but huge. I was expecting that maybe someone tried this way or having editor with short notion like myList[index] to convert to the good LSL way to modify the list.
  12. Hello, Long time ago I have seen and tested MiceOnBean (a tool to define script with a user interface). I would like to know if some scripters are using such type of tools or maybe some DSL (Domain Specific Language) to generate scripts ? Thx for your feedback Little
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