Hi @Nalates Urriah. Thanks for taking the time to look at this. Yes, I am getting the same texture problem with the older system. They are both running the same versions of Firestorm and Second Life viewers. The texture being uploaded incorrectly is an option, but the problem is on more than one item by more than one creator. I've attached another picture that illustrates three different items with this texture oddity. I've tried uninstalling and reinstalling the older versions of the viewers. I've cleared out the cache many times to try to force the system to update the texture. I'm thinking there's something wrong with Second Life's back end after a recent update. These textures used to load up just fine a week ago.
Here's the info on the new laptop:
Firestorm 6.4.12 (62831) Dec 3 2020 22:34:49 (64bit / SSE2) (Firestorm-Releasex64) with Havok support
Release Notes
CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (2592 MHz)
Memory: 16147 MB
OS Version: Microsoft Windows 10 64-bit (Build 19042.685)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce RTX 2070/PCIe/SSE2
Graphics Card Memory: 8192 MB
Windows Graphics Driver Version: 27.21.14.6089
OpenGL Version: 4.6.0 NVIDIA 460.89
RestrainedLove API: (disabled)
libcurl Version: libcurl/7.54.1 OpenSSL/1.0.2l zlib/1.2.8 nghttp2/1.40.0
J2C Decoder Version: KDU v8.0.6
Audio Driver Version: FMOD Studio 2.01.05
Dullahan: 1.8.0.202007261348
CEF: 81.3.10+gb223419+chromium-81.0.4044.138
Chromium: 81.0.4044.138
LibVLC Version: 2.2.8
Voice Server Version: Not Connected
Settings mode: Firestorm
Viewer Skin: Firestorm (Grey)
Window size: 1920x1027 px
Font Used: Deja Vu (96 dpi)
Font Size Adjustment: 0 pt
UI Scaling: 1
Draw distance: 128 m
Bandwidth: 500 kbit/s
LOD factor: 4
Render quality: High (5/7)
Advanced Lighting Model: No
Texture memory: 2048 MB (1)
VFS (cache) creation time (UTC): 2020-12-16T21:23:12
Built with MSVC version 1916
December 22 2020 09:27:43 SLT