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Faly Breen

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Posts posted by Faly Breen

  1. 1 minute ago, Mollymews said:

    ah! ok. I thought that you were looking for a way to continue making and selling tradeable cards under the new policy

    i get tho that you would prefer to continue under the old policy, but when the world changes then we do as best we can to adapt to the changes

    pls read my latest comment again. it pretty much explains what im trying to go on about.

    8 minutes ago, Faly Breen said:

    As i said in one of my super earlier comments, i understand that gachas which have different items inside or work with actual droprates should be gone but actual collectables which have no other purpose than getting collected should still ok. Again: clothes or dress sets (or similar) doesnt count as collectables. Simple fishes, collecting cards or "bubblegum toys" should still be ok, those exist in real life as well and if 7seas fishing system is ok if you simply change the things into "not tradeable" should nearly make every gacha ok if they simply make them not tradeable - which doesnt change a thing since 7seas system is still build up on random dropchances and a "key" item you have to buy - the only thing you cant do anymore is the "trading part" which isnt part of a gacha, its its the random item you pay for, simply as that.

    So sorry again but it just feels hypocritical to "let the fishing games be but collecting cards are a no-go". I dont wanna be that girl but than, i have to say, if i put down rules than equal rights for all with no exception.

     

  2. 40 minutes ago, Mollymews said:

    is best that you read the updated FAQ. Is here:

    about the fish I quote the relevant Q&A
     

    from the 1st of September, the fish have to be No-Transfer

    i did read it. and yea. this basicly ruins every trading part a "game" could have. it was part of the fun of the fishing game or TRADING cards to actually TRADE the stuff/cards you might need with others. this basicly limit this down to ZERO EXISTANCE. As i said in one of my super earlier comments, i understand that gachas which have different items inside or work with actual droprates should be gone but actual collectables which have no other purpose than getting collected should still ok. Again: clothes or dress sets (or similar) doesnt count as collectables. Simple fishes, collecting cards or "bubblegum toys" should still be ok, those exist in real life as well and if 7seas fishing system is ok if you simply change the things into "not tradeable" should nearly make every gacha ok if they simply make them not tradeable - which doesnt change a thing since 7seas system is still build up on random dropchances and a "key" item you have to buy - the only thing you cant do anymore is the "trading part" which isnt part of a gacha, its its the random item you pay for, simply as that.

    So sorry again but it just feels hypocritical to "let the fishing games be but collecting cards are a no-go". I dont wanna be that girl but than, i have to say, if i put down rules than equal rights for all with no exception.

     
  3. 16 minutes ago, Mollymews said:

    the updated FAQ says that the fish have to be No-Transfer. So the fish can't be traded with other players

    if you want your cards to be tradeable then they have to be Transfer yes, so they can be given to other collectors.  And the only method for Transfer items is a conveyor system as allowed in the updated FAQ

    please follow my comments/ its answers back since something similar got already said. and the fishes from 7seas -are- tradeable and ONLY tradable. Look at the picture there. (its german so it says its "kein kopieren" (no copy) and "kein Bearbeiten" (no mod) but still transfarable)

     

    7seasfishes.png

  4. 11 hours ago, Mollymews said:

    the FAQ has been updated, and Linden have given a definitive answer

    for collectible cards then the best way to sell these is with a conveyor type vendor

    from the updated FAQ
     

    what Linden have done with allowing conveyor systems is to make the selling of collectibles as permissive as possible within the regulations as Linden understand the regulations to be

    and for this approach, Linden deserve quite a bit of credit

    so basicly what i said, i cant sell them random no more which takes the system behind collecting and trading cards and booster packs totally away - even more if i actually have to "show" the cards they are getting since it should be have a "surprise effect" if you get the card the first time. I can see making myself a vendor system where the "items" circle random but only displays the name of it, not the picture and it will change every 20 seconds (a bit like the luck chairs). This would kinda work around the gacha system but it will still be a big lose after all since people will sure wait till the card pops up they need and dont actually trade anymore for them since they basicly just wait.

     

    I think opinion b would be to create "token" like items FOR "your" gacha than since, as i said before, people which "pay" them know they are getting the token 100% but they can use this tokens "for" your gacha to get a random item, basicly like 7seas.

     

    TBH: i dont really understand why 7seas (or any fishing game) doesnt count. it basicly has all the syste behind a gacha a gacha can have:

    - you have to pay for a item (bait) to grain the possibility to get all items.

    - the items you get (fishes, fish related items, clothes) are random - even more is the chance that you get one random (since you can also catch nothing)

    - the fishes you "can" get are build up on a rarety system (aka droprate)

    - you can actually trade the items (fishes, blueprints and its materials, clothes, etc)

     

    So why this doesnt count as gacha, i duno coz this feels really hypocritical but keeping that in mind makes it perfect as base to create such "token" gachas...

  5. 1 hour ago, Mollymews said:

    it seems we have a difference in the understanding of what a collectible is

    the different ways in which collectibles can be packaged for sale doesn't change the nature of collectibility,  the different ways only change the nature of the packaging

    you do know someone else answerd already on my main question, right? thats why i said that literally one said its ok but you said its not. and since they are literally collectables and not "clothes" or something similar in a gacha, they cant be sold without the random factor in mind - and a comment before i also said that i basicly could do it like 7seas than and sell "tokens" for a gacha, making the item people buy not random since they bu the token to get an actual rendom reward with it - thats LLs logic there.

     

    said comment i made was let me see...

    there. coz this is actually "creating a double standart".

    • Confused 1
  6. 13 hours ago, Mollymews said:

    giving a card randomly drawn from a set of 50  is not allowed anymore when the buyer has to pay to receive the card

    cool. now im right back at the beginning.

    ONE says its ok to sell collectables "since they dont count".

    ANOTHER one say its not ok since its random.

     

    yea...

  7. 1 hour ago, Mollymews said:

    it was answered already in the original post

    we can sell collectibles, we just have to ensure that the buyer knows what exactly the collectible is before they pay for it

     

    cards. the one who will pay the vendor will get 1 random card out of (sample) 50. im unsure if that counts or not.

  8. and to add my simple question again @Patch Linden

    How does this effect simple vendors with collecting cards? I already contacted LL support but they told me "Customer Support does not have any information other than the information that is posted to the blog & in official replies that may be posted to the linked discussion thread. " - which was the link into this post and the blog post everyone saw by now.

    • Like 1
  9. ok i feel like the rules for this begin to jump from left to right and that even LL doesnt know how to handle it.

     

    I mean, lets go to the latest edit and the FAQ they added at the blogpost:

    "Q:  Will popular games like 7seas be impacted by this policy change?

    A:  No, because the purchase of bait to go “fishing” is a purchase being made of a known item, and also the fish you catch while playing the game are non-transferable.  To be clear, if they are not currently, they must be going forward."

     

    - you only know that you buy the bait, what you will "fish" or get is random nor is it set you actually GET something if anything.

    - the fishes are transferable. even if they are not, i doubt this would be a reason to bann it out of SL.

    - Even more: 7seas works on a rarety system. if you only use the regular rod, you cant cast for the more rare fishes, ever - making the bait a "must buy" item to actually "collect" all fishes, making the bait look kinda like a lootbox system in which the "key" is the bait, basicly.

     

    With that in mind, basicly what gacha creators have to do is doing it like 7seas "somewhat": create "tokens".

    Someone buys a token which he will get for 100% of course so the person will not "buy" a random item. with said token, the person goes to a machine and uses the token to get a random item, basicly like a gacha just with its own currency. I mean Prizeboxes for 7seas are already a thing and people could put their prizes on the fishing list as well, with the rarety system so set that its only able to get those items on the higher rarety catches...

     

    See what i did there LL? its the same like 7seas than~

  10. 3 minutes ago, Sammy Huntsman said:

    Can we stop trying to find workarounds, I mean it sounds great on paper. However, when LL catches wind of this and the governments find that this is happening. They are gonna crack down on LL again. I can see it happening. 

    Well, since this is a official forum post from LL so i think it will not take to long for them to actually check the comments on a thread they started lol...

    • Haha 1
  11. "The level of chance does not matter, or if you disclose it, including the ratios, percentages, etc, if the output is unknown (chance based in any way), that combination of mechanisms is what will be prohibited moving forward."

    SO with that in mind, basicly 7seas (and other fishing games), collecting cards, breedables (where you NEED food or a "key item" that your breeds create a new random breedable), blind/blackboxes are forbitten. Literally everything now where you can get something "random" out of it, will be forbitten.

     

    So think about that for a moment guys: It will not only be gachas at this point, all and everything which is based on random chances "similar" to gachas "somewhat", will be against the rules.

     

    • Confused 1
    • Sad 1
  12. i actually got a system in mind how future "gachas" will kinda work like, it would basicly work nearly like an "blueprint" system.

    To explain that:

    - Insteed of gachas, people have to buy (or get) different "materials"

    - Said materials can be traided in for the item they wanted.

    - Depending of "rarety", the item needs X materials.

     

    I think games like rocket league did that since they tried to get away from lootboxes that you "basicly" know what you will end up with but have now to farm materials for it.

    • Like 1
  13. 1 minute ago, Drayke Newall said:

    No, you are also paying for the food to make that animal live and not turn into a vanity pet.

    Nooo...oi jesus... just go into Secondlife and look for the Fennux main land, im srsly growing sick of explaining this breedables like the 5.time now and i think thats understandable.

    • Like 1
  14. 1 minute ago, Lucia Nightfire said:

    Or they'll just price things they already love creating accordingly and not based on how many pulls they think they can get?

    There is obvious passion in creator's works. Gacha going away won't stop that.

    i think @Finite is there more right since a lot gacha creators put (way to much) actual effort into their things willingly to know that some of their stuff is actually "rare". with this factor gone, where will be this factor if everyone can literally "just buy it"? I mean the "thing" about gachas was this "curiotisty" what you will get. with that literally gone, it will more or less end as a boring window shopping trip now.

    • Like 1
  15. 10 minutes ago, Drayke Newall said:

    So if you dont feed them they basically become too sick to breed and consequently reduces their life span and breeding time. How is that a gacha? That's how normal husbandry works and the mechanic in SL is replicating that o.O.

    okey. i think you need clearification.

    again, The fennux will NOT be able to breed if you DONT pay for the food so basicly, you need to PAY that they CAN breed, got that?

    And the OUTCOME will be somewhat random, of course, as well. So all similaritys of a gacha is there

    You "PAY" for something "RANDOM". If you DONT "PAY", you get nothing out of it.

  16. 1 minute ago, Drayke Newall said:

    You breed 'x' horse with 'y' horse without needing food you get a random breed or trait. This is not a gacha or lootbox mechanic.

    Introducing the need to feed the animals to force them to breed isn't a gacha or lootbox mechanic as you are just implimenting a system to force the breeding to take place.

    But I suppose lab may see it differently but I highly doubt it.

    look for the "Fennux" breedables.

    They literally need only food to breed, nothing much else.

    If you dont feed them they get just sick, not able to breed with this status. Next to this, they can only breed for a limited time of their life which is about~50 days. after that, they cant breed anymore, making them only "cosmetic pets", basicly. So in other words: if you dont PAY them food, they are nothing more worth than a sick pet.

  17. 1 minute ago, Rosekin1982 said:

    I agree. I should be able to do what I want with my L$. I was referring to people who will inevitably complain that Creator XYZ is now selling the items that would have ben 50L a pull for 500L or more in a normal vendor to make up for that lost income. It WILL happen lol. Or the creators will stop creating and even leave SL.

    they will leave sl anyway since the gacha thing was basicly one of the last things they could pull of to make sl shopping somewhat fun. Look at big events which literally where a full on gacha event - like gacha guild or Lighthouse gachas. Those were always fun to look at and go by and enjoy the stuff there. And yes, gacha items which basicly were created with "luck" in mind WILL be more expensive to make up the lose, no doubt about that but some things literally "cant exist" without the random factor. And im not talking about "droprates n rareties", im only talking about a fair random chance to get x item with an equal dropchance - like collecting and trading cards. those simply CANT exist without an random factor in mind anymore in SL.

  18. 1 minute ago, LittleMe Jewell said:

    The question about the breeding being tied to gacha came from the fact that apparently there is one or more breedables where you must give them a certain food just to breed (not just to live) and the outcomes of breeding are random.  So does that make buying the food that causes the breeding to be a gacha purchase?

    Sounds kind of far fetched and pushing the definitions, but who knows.

    same could be again said about powderbox sales or fishing games. LL did a bad job with putting up this post and rule. i said so many times they srsly need to be more specific...

  19. 1 minute ago, Drayke Newall said:

    Why would breeding be considered a gacha?

    If I play a dog breeding game where I breed a poodle with a Labrador in the hopes of getting a labradoodle but get a normal poodle instead, a lootbox mechanic the same as a gacha?

    breedables can be different as i talked like 12 pages ago (at least). some breedables need actual food you have to pay for that they actually "DO" breed but the outcome is actually random with said traits. So technically, you pay for breeding AKA a random "thing" you will get out of it AKA a gamble.

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