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Dean Haystack

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Blog Comments posted by Dean Haystack

  1. I don't think mesh will be that big that fast, most people are still using V1 based viewers thanks to the awful V2 interface, i don't think people will jump to V2 viewers until Firestorm interface gets as close as it can possible be to what you see in a V1 viewer.

    And on top of that most people struggle to rezz sculpted prims which are really low polygon 32x33, imagine how long it would take them to rezz a mesh object, much much more poly heavy.

    Having all that said mesh looks great and brings a hole new visual appeal to SL, but, i honestly don't see people making mesh stuff to sell much less people buying mesh stuff when you go anywhere on the grid and about 80% or more people are running phoenix.

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