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Most Bones Frozen in Blender, Avatar Cannot be Posed


agentronin
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My attempt to pose the avatar in this file:

https://www.mediafire.com/file/tfawh0cl2nue27s/Neutral_Stand_Starting_File_Frozen.blend/file

is thwarted by most of the bones being unmovable, and unrotatable due something I did, and I do not know what. An example is AnkleLeft, and AnkleRight. Maybe because they are driven by ikHeelLeft, and ikHeelRight. But I cannot rotate thes on any axis.

When I raise ikHeelLeft, and ikHeelRight on the z axis, the knees bend the wrong way.

I cannot move ikElbowTargetLeft, nor ikElbowTargetRight.

Right after I created this file with a shape file import into Blender, and using an Avastar avatar. I was able to do all of the above. What has gone wrong with this file?

Creation:
Blender 3.3.1
Avastar: 3.1.0

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