agentronin Posted November 21, 2022 Share Posted November 21, 2022 My attempt to pose the avatar in this file: https://www.mediafire.com/file/tfawh0cl2nue27s/Neutral_Stand_Starting_File_Frozen.blend/file is thwarted by most of the bones being unmovable, and unrotatable due something I did, and I do not know what. An example is AnkleLeft, and AnkleRight. Maybe because they are driven by ikHeelLeft, and ikHeelRight. But I cannot rotate thes on any axis. When I raise ikHeelLeft, and ikHeelRight on the z axis, the knees bend the wrong way. I cannot move ikElbowTargetLeft, nor ikElbowTargetRight. Right after I created this file with a shape file import into Blender, and using an Avastar avatar. I was able to do all of the above. What has gone wrong with this file? Creation: Blender 3.3.1 Avastar: 3.1.0 Link to comment Share on other sites More sharing options...
RohanaRaven Zerbino Posted November 22, 2022 Share Posted November 22, 2022 Sounds like you have turned on this little fellow, try to find it, or try if shortcut Alt is working in blender 3 ( I am still using 2.79, have no idea where it could be in 3) Link to comment Share on other sites More sharing options...
agentronin Posted November 22, 2022 Author Share Posted November 22, 2022 The problem was an invalid shape xml file. I have it working now. Link to comment Share on other sites More sharing options...
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