ItHadToComeToThis Posted May 12, 2020 Share Posted May 12, 2020 I need some help in detecting a prim with a script inside using a raycast. I am a tad confused as to why this isnt working rCast=llCastRay(llGetPos(),llGetPos()+<2.5,0.0,0.0>*llGetCameraRot(),[RC_REJECT_TYPES,RC_REJECT_LAND,RC_DETECT_PHANTOM,TRUE,RC_DATA_FLAGS,RC_GET_ROOT_KEY,RC_MAX_HITS,1]); The only thing i want it to reject is hitting land. Any other kind of object i need it to detect. I have no other reject flags except land. Can anyone point out what i missed here. Link to comment Share on other sites More sharing options...
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