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Compiling FMOD audio (and do I need it?) for Black Dragon
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Rathgrith027
Okay... So. Just to preface this:
- I am not a developer by any means of the word. I'm lucky I know what print does in BASIC, and I only recently grasped bash.
- This is not my code, and I don't know if anyone else has tried to compile Black Dragon for Linux.
- I barely know what I am doing, and I'm doing it anyway because I'm a stubborn b***h and somehow know how to compile things in Linux, and can follow instructions
I'm trying to compile Black Dragon for Linux, and before I went and sent Autobuild on its' merry way, I was reading the documentation and it said that FMOD can be included with or without the viewer during compilation - which begs the question: What are the pros and cons of compiling with FMOD? If I don't include it, will there be no audio at all? Or will there be limits on what audio can be used? The wiki doesn't define what happens when FMOD isn't utilized, so I wonder if I have to go through the trouble of contacting FMOD for the fmodex source. I can compile that given there's documentation with it, but I just don't want to have to deal with others unless I absolutely have to at this point. I had a field day figuring out that I needed Mercurial to get autobuild.
Thanks in advance.
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