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Can attached HUD prim detected when avatar logs in?


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It will not be super reliable, but if you remember the key returned by the last attach event, you can compare it ti the current.  If the current key is llGetOwner and the previous key was also that, then the item was probably already attached at logout time. This relies on a sort of bug, the attach event does not trigger at logout.

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You could make a online indicator type of script that sits and acts as a 'server' and when you log in it checks this every x seconds or you can click it (clickign it is way way lower lag) and it basically checks when it last communicated and when you where offline or online ect. and you then can do whatever you want from that data. But, more or less...well, you are running a timer every x seconds and that is a tiny bit adding to the lag, but I mean...it is not like everyone in SL is not running timers. That being said I think some AO's' might do this to overide all other animations that come along ect. So you wil not be any more a blight to your neighbour than many others are.

Um, but yeah...you can also modify the open source veiwer code and make your own viewer with some code that is sent to a server and that server sends a signal to a in world prim based 'server' that talks to the HUD.

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