ral61 Posted June 23, 2019 Share Posted June 23, 2019 (edited) Just when you arrive at a destination & have a beer to sit (5) minutes, the return trip to the starting location goes crash. Is it the SL-Grid going "stale" with weak connection or foul play? Logging off when you are disconnected from the object-(boat or plane), happens so many times, to reload the travel plan. Edited June 23, 2019 by ral61 misprint Link to comment Share on other sites More sharing options...
0 Coffee Pancake Posted June 23, 2019 Share Posted June 23, 2019 Would advise that you take the opportunity to relog before starting back. 1 Link to comment Share on other sites More sharing options...
0 Nalates Urriah Posted June 24, 2019 Share Posted June 24, 2019 It could conceivably be the region you are in. There is a Disconnection bug that is in the process of being fixed. Or may be more accurately, being rolled out. With any luck, I think tomorrow will see the fixes covering the main grid. But, I am assuming a lot. Whether this is your problem depends on the region. Some regions currently have more fixes for Disconnection than other regions. Check your packet loss in Viewer Stats. If you are >1% packet loss that may be the problem. Use Memory History (free program) to see if your suffering a memory leak. Some drivers are leaky running SL. Link to comment Share on other sites More sharing options...
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ral61
Just when you arrive at a destination & have a beer to sit (5) minutes, the return trip to the starting location goes crash.
Is it the SL-Grid going "stale" with weak connection or foul play?
Logging off when you are disconnected from the object-(boat or plane), happens so many times, to reload the travel plan.

Edited by ral61misprint
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