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Is there a better way to do this? (Skin related)

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Hey guys.

So I am working on a skin for myself. My own shading and everything, however I use a mesh body(Maitreya/Belleza) so i'm unable to test it without being on the beta grid. My issue is i'm uploading tons of files only to find the thing I found wrong, that I fixed, broke another seam, and it goes on and on  and UGH. Realtime updating would make this easier, but I don't know how to accomplish this as i've been unable to find any dummies or anything that work for it. This is absolutely EXHAUSTING. I've been working on just the top layer for weeks. WEEKS. I'm pretty much going blind here, and i'm only a beginner at this(texturing/skinning), so it's really stretching me thin.

Does anybody happen to know any methods that will work for me to not have to log to beta grid every time I want to work on something, and also have real time updating? Please, any help would be greatly appreciated.

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Get a full mod body with the SLUV and apply the skin as local file then every time you hit that export buttin your view will update, won't work for maitreya optimized textures though.

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On 11/7/2018 at 6:38 PM, Fionalein said:

Get a full mod body with the SLUV and apply the skin as local file then every time you hit that export buttin your view will update, won't work for maitreya optimized textures though.

Thank you, I will see what I can find. I know Omega and Maitreya's lower and upper half have location differences for the textures/not lining up between the two, so i'm prepared for that.

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