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Blender Cycles - Baking Materials to MORE than one texture plane - Plus UV Map Nodes and how to use


Chic Aeon
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Forgot to post this yesterday (I think it was yesterday LOL). 

More complex baking procedures as well as how to get rid of those tacky seems on cylinder shapes. 

Two places to watch. 

 

SLArtist here: https://www.slartist.com/multiple-object-materials-to-more-than-one-texture-plane-plus-uv-map-nodes_cc8995781.html

And YouTube here: https://youtu.be/a1pq3oI7mao

 

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