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Hello I'm looking for a viewer for the Oculus Rift. Where Second Life runs.


einspiegeln Zeplin
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There is, was, and isn't a viewer for Oculus.

CtrlAltStudio made a viewer and it is still available but, way out of date. It may be used by other third party brand viewers to build a VR capable viewer for SL. It has the latest Oculus support... at least the version 1 retail for Oculus. You can sort of see SL in VR using it. But, there is a lot of things you cannot do.

The Lab made one but, it had serious peformance issues and was removed from public access. So, there is no 'official' version of the viewer. Nor even an up to date third party viewer with Oculus support. Bummer.

You can Google 'VR for any game' and you'll find software that renders many games for VR headsets, Oculus, Vive, and others. Steam has support too. There are services that render games without VR support for VR headsets. There is a cost for most of these. Also see: 

The biggest problem is SL is a user made world. Read that to mean most people placing content in SL are not professional modelers and have little or no idea what it means to optimize content. The result is your system has to do a lot of work to render scenes in SL. The possibility of rendering SL content at a consistent <=90 FPS is very small. That means simulator sickness is a high probability. Thus the lack of official support and interest.

All the problems with rendering SL content is the reason the Lab decided to forego VR for SL and build Sansar, planned for general release early 2017. Early as possibly January.

 

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