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Texture Change and Mesh material faces


Chic Aeon
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I have a script I made long ago in a class. Not a scripts person by any means but can sometimes fight my way through changes.

 

Anyway, a simple linkset change texture  or tine on various faces of a linked prim script. It works perfectly on prims but does not seem to want to work on ALL the material faces of a mesh object. For example a wall can have two materials assigned to it (inside and outside). It will only recognize ONE of the two even if I go through all 8 possible face numbers). An adjacent wall with more material faces (four) will recognize three of four walls. The same thing happend with another item awhile ago. It had 8 texture faces (I could change seven of eight).

So I am GUESSING that there is some sort of issue with changing mesh materials?  Just curious really. It isn't the end of the world or anything LOL. 

 

Again. SMALL WORDS please, not a script person. Thanks!

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That was it! 

 

And I didn't KNOW that, so remembering wasn't going to do it  -- LOL. 

 

I guess  I was just lucky on my use of this on prims long ago.   The exterior of my house can now be color changed (or texture change too. Thanks so much.    

 

On my todo list for tomorrow.

 

 

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