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Vehicle Scripting, Balloon


AirmanPA32
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I am writing a script for a hot air balloon and I would like it to act realistically as when the burner stops the balloon slows then descends as the bag cools.

The problem I am having is when I burn .. the balloon rises nicely ... I stop the burners ...  the bag cools it slows ... but then stops.

I have VEHICLE_BUOYANCY set to 0.96

VEHICLE_HOVER_HEIGHT set to 0.0

I use the VEHICLE_LINEAR_MOTOR_DIRECTION to raise the balloon on the z axis and have the VEHICLE_LINEAR_FRICTION_TIMESCALE on the z axis set to 1000.  I have also tried removing this setting.

Anyone have any ideas?  I can post the entire script if needed.

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If the z axis is not exactly vertical, the balloon will settle back to ground after the linear motor stops.  If it is exactly vertical, it freezes in the sky. 

I'm guessing it is linear friction?  Is there any way to disable this? 

If I make any prim physical it will drop, why cant this balloon drop?

Thanks

 

 

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