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Sudden Non Rezzing Issue


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Everything was hunky dory, bought mesh body, head, clothes, skipping around SL with a great experience, logged off for the night, next morning after logging in, I am having an issue with lag (avatar movement) all objects rezzing slowly and predominately mesh items not rezzing, in some cases a few of the mesh objects on a fairly empty sim will rez in after about 1 hr.

Things I have tried to fix the issue:

I cleared cache, inventory cache, browser cache, relogged, restarted laptop, rebooted modem router (unplugged all electrical and phone cable) waited 10mins restart all.

Tried Firestorm 4.7.5 (47975) Nov 9 2015 18:48:20 still same issue.

 

Second Life 3.8.6 (305981) Oct 13 2015 17:30:25 (Second Life Release)

Release Notes

CPU: Intel(R) Core(TM) i7-4900MQ CPU @ 2.80GHz (2793.54 MHz)
Memory: 32692 MB
OS Version: Microsoft Windows 8.1 64-bit (Build 9600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 780M/PCIe/SSE2

Windows Graphics Driver Version: 10.18.0013.5887
OpenGL Version: 4.5.0 NVIDIA 358.87

libcurl Version: libcurl/7.38.0 OpenSSL/1.0.1h zlib/1.2.8
J2C Decoder Version: KDU v7.2
Audio Driver Version: FMOD Ex 4.44.31
Qt Webkit Version: 4.7.1 (version number hard-coded)
Voice Server Version: Not Connected
Built with MSVC version 1800

 

I'm in Australia and Speedtest.com result to my ISP server in Brisbane: Ping 33ms, Download: 7Mbps, Upload 0.79Mbps

I tried a brandnew install on a new laptop that has never had SL viewer on it, got the same result, using Wi-Fi and cabled to the modem, results are the same.

I turned off firewall and antivirus, same results.

I did a tracert and got the following:

 



I am not sure what these results mean, can anyone help decipher them please?

Cheers,

Christy

 

 

 

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Christy Mynx wrote:

Hi Drake thank you for the reply,

I have both Firestorm & SL Viewer bandwidth set to 500 kbps and the speed test result was:

Ping 31ms, Download 10.22 Mbps, Upload 0.85 Mbps


You need to test to Tuscon AZ in the US... Click the link i posted and use that speedtest link.

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Christy Mynx wrote:

So after selecting "preferred server" I get

 

which is a whole lot slower LOL

Still a lot faster than 1.83 so recommended max bandwidth according to the Firestorm help page is 1500.

 

Why is it a bad idea to go higher than 1500 btw? And of course, whty is it possible to set max bandwidth as high as 10,000 if you should never actually do it?

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ChinRey wrote:


Christy Mynx wrote:

So after selecting "preferred server" I get

 

which is a whole lot slower LOL

Still a lot faster than 1.83 so recommended max bandwidth according to the Firestorm help page is 1500.

 

Why is it a bad idea to go higher than 1500 btw? And of course, whty is it possible to set max bandwidth as high as 10,000 if you should never actually do it?

No, the reccomended max bandwidthh is 500 as they are wireless.

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The reason no-one recommends a bandwidth over 1500kbps even with a fast modem and fibre is that the SL servers cannot send information at more than 2mbps even under ideal circumstances and over a short net hop.  So if you set BW too high all that happens is that the viewer doesn't see the expected packets and flags them as "lost".  It also confuses some of the base code but I don't know the detail of that. 

Wi-Fi is set to 500kbps because of the pulsed nature of Wi-Fi (I gather).

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Ayesha Askham wrote:

The reason no-one recommends a bandwidth over 1500kbps even with a fast modem and fibre is that the SL servers cannot send information at more than 2mbps even under ideal circumstances and over a short net hop.

Thank you Ayesha, that was exactly the information I needed! ^_^

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