0 Peewee Musytari 731 Posted March 9, 2011 Share Posted March 9, 2011 I don`t know what it is other than its connected to texture rendering & causes massive problems for some people so they need to disable it. Link to post Share on other sites
0 Peewee Musytari 731 Posted March 9, 2011 Share Posted March 9, 2011 I don`t know what it is other than its connected to texture rendering & causes massive problems for some people so they need to disable it. Link to post Share on other sites
0 Claireschen Hesten 7,369 Posted March 9, 2011 Share Posted March 9, 2011 http get textures pulls textures direct from the servers and doesn't have to go through the extra step of rezzing on the sim first i'm not sure the feature works 100% properly i have heard of it causing some issues 1 Link to post Share on other sites
0 Void Singer 203 Posted March 10, 2011 Share Posted March 10, 2011 https://wiki.secondlife.com/wiki/HTTP_Texture for the technical details. but essentially, it uses a different protocol (http, rather than udp) to pull textures in whole... potentially from ANY server (and not just LL's assest servers). this bypasses the normal mechanism for a texture to be streamed from the asset server to the region server, and then the region server streaming it to the clients. they *should* load completely in one pass, and not need to "rez", but it seems the most frequent problem is that they don't, and end up in a partially loaded state. there have been reports of crashes and constantly reloading textures associated with the feature. Link to post Share on other sites
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Peewee Musytari 731
I don`t know what it is other than its connected to texture rendering & causes massive problems for some people so they need to disable it.
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