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large mesh objects not showing up on sim UNTIL touched


myvegancookbook Bolissima
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I'm having a weird problem where the mesh building I'm creating in SL has missing walls UNTIL I touch them, then they show up. And it will be different walls at different times, it happens immediately when I log in. Is anyone else having this problem? I know my friend in SL is too. Anyone else? What is causing this and how can I stop it from happening?

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EVERYBODY is having that problem.  It's a bug in the SL viewer code.  Since all the TPVs are based on that code, it's affecting all of them too.  It's a side effect of the coding that's being done to accomodate Server Side Appearance.  There was a fix for it in last week's V3 upgrade (3.5.2), but of course LL had to roll that version back because it included an even worse bug.  If you'd like to join the conversations about this bug, they have been all over the General Discussion forum, the Second Life Server forum, and the Creation forums for well over a month now.

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