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stuck in blender


countryboy509
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if you have it made in Blender as multiple objects, you can select each separate and on the export page/dialog there's a checkbox to "export only selected".

If you made it as a single object, you're going to have to rebuild it in several pieces.

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Hi :)

 

1: IN Edit Mode select the part of the mesh that you want to upload as a separate piece .

2: Use the short cut key P to bring up the Separate menu and choose Selection.

Seperate 1.png

3: Tab into Object Mode and with only the newly separated piece selected press M to move that piece to a separate layer.           You don't have to do this but there are advatages in keeping different meshes on separate layers , like for example I always create my physics mesh on the layer directly below the layer with the mesh on it .

Seperate 2.png

 

 

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hmmm neither doenst work i do the P method and when  i get it in preview in sl the whole thing is still coming through. but all i have is one wall selected and in a different layer. Does it matter if its textured already and unwrapped. textured and unwrapped the pieces as i went.

 

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