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Computer reboots when running SL.
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Rolig Loon
That's a good guess. Take a look to see what your ping time is. It will be near the top in your Statistics Bar (CTRL + Shift + 1). If it's much over 150 ms, signals are taking too long to travel from your viewer to the servers or vice versa. You'll start to get rubber banding -- that jerky movement that you sometimes associate with a sim crossing -- and you'll find that processes time out and you crash. I typically run about 50ms ping time. Europeans are running closer to 150 ms, and Australians complain a lot about timeouts. They are just too far away from LL's servers in San Francisco and Dallas. The v1 codebase viewers are a liittle more tolerant of long ping times and high packet loss than the V3 codebase viewers, so that might explain why Singularity works better for you. Maybe.
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