Emil Praga Posted May 29, 2012 Share Posted May 29, 2012 Why does SL use only 50% of my GPU performance? i meen..... from 730 Core Clock it uses 405 constantly, from 1455 shader clock it uses only 805 and from memory clock 1800 it uses only 324, so wtf? Link to comment Share on other sites More sharing options...
Dilbert Dilweg Posted May 30, 2012 Share Posted May 30, 2012 Set your GPU up to do all the heavy lifting if thats what you want http://shoppingcartdisco.com/digitallife/tutorials/tutorial-letting-your-graphics-card-do-the-heavy-lifting/ Link to comment Share on other sites More sharing options...
Emil Praga Posted May 30, 2012 Author Share Posted May 30, 2012 doesnt help, same thing ....:matte-motes-asleep: Link to comment Share on other sites More sharing options...
Dilbert Dilweg Posted May 30, 2012 Share Posted May 30, 2012 why do you want your GPU maxed out? Is your viewer set to Ultra graphics settings? Link to comment Share on other sites More sharing options...
Nalates Urriah Posted May 30, 2012 Share Posted May 30, 2012 I can change the viewer to drop AA and several other features and push tasks off to the GPU. If I let the viewer do the work, I run at about 6 to 25 FPS with the avarage in 8 to 13 FPS on HIGH with L&S, Ambiant, and Sun/Moon. If I do, I see the GPU running at 99%. I can leave all the graphics render process in the viewer and still get 6 to 25 w/6 to 13 avarage and the GPU bouncing between 20 and 60%. The overall render image and user interface is much better if I let the viewer handle the graphics. I'm puzzled because others with similar setups are running 30 - to 50 FPS. The only significant difference appears to be they are in Win7 - 64 bit. I've tried over clocking to push the CPU to 3Mhz. That gets me from 15 FPS to a weak 17 FPS and runs the box way hot. Second Life 3.3.3 (258100) May 26 2012 05:42:20 (Second Life Development)Release Notes CPU: Intel® Core2 Quad CPU Q6700 @ 2.66GHz (2666.66 MHz)Memory: 3326 MBOS Version: Microsoft Windows Vista 32-bit Service Pack 2 (Build 6002)Graphics Card Vendor: NVIDIA CorporationGraphics Card: GeForce GTX 560 Ti/PCIe/SSE2 Windows Graphics Driver Version: 8.17.0013.0142OpenGL Version: 4.2.0 libcurl Version: libcurl/7.21.1 OpenSSL/0.9.8q zlib/1.2.5 c-ares/1.7.1J2C Decoder Version: KDU v6.4.1Audio Driver Version: FMOD version 3.750000Qt Webkit Version: 4.7.1 (version number hard-coded)Voice Server Version: Not ConnectedBuilt with MSVC version 1600 When I asked what others were getting (How Fast is Your Viewer? - Second Life) the most noticable difference is in the 64 bit systems. Link to comment Share on other sites More sharing options...
ColorAnyOne Posted May 31, 2012 Share Posted May 31, 2012 If your trying to boost the FPS, and the hardware is under utilized, then its probably a software issue. Try reinstalling IE9. Link to comment Share on other sites More sharing options...
Emil Praga Posted May 31, 2012 Author Share Posted May 31, 2012 its actually not even 50%, its 40%, but its probably because its using only 400 MB from its 1 GB memory, the Clocks go as high as they are set, anyway, i get great FPS no matter where or what... i was thinking if it would use its full capacity, it could get even more FPS, no? Link to comment Share on other sites More sharing options...
Qwalyphi Korpov Posted May 31, 2012 Share Posted May 31, 2012 The resident who provided the previous content, if any, has replaced it with this generic statement. Link to comment Share on other sites More sharing options...
ColorAnyOne Posted May 31, 2012 Share Posted May 31, 2012 Now your starting to ask things like: How to place more content that is stored on the hard drive into System and Graphics RAM. Here's a fun one, about optimizing your Memory Usage, I haven't seen this benchmarked. http://technet.microsoft.com/en-us/library/cc938581.aspx Remember to create a restore point and backup the registry BEFORE doing ANY editing. Link to comment Share on other sites More sharing options...
Qwalyphi Korpov Posted May 31, 2012 Share Posted May 31, 2012 The resident who provided the previous content, if any, has replaced it with this generic statement. Link to comment Share on other sites More sharing options...
Emil Praga Posted May 31, 2012 Author Share Posted May 31, 2012 ok i have GTX460 1GbRAm, i play on ULTRA SL but with some customising of myself like Avatar Impostors reduced to 5,ummm on empty SIM i get 130 FPS aprox, and in very crowded places like clubs with around 30 avatars in screen i get 40FPS EDIT: with shadows enabled in crowded places i get 20-25 fps, on empty sim i can remember, over 50 anyway Link to comment Share on other sites More sharing options...
Qwalyphi Korpov Posted May 31, 2012 Share Posted May 31, 2012 The resident who provided the previous content, if any, has replaced it with this generic statement. Link to comment Share on other sites More sharing options...
ColorAnyOne Posted May 31, 2012 Share Posted May 31, 2012 Let me sign off on this note... What you are seeing from all of these metrics (statistics) are averages. You've noticed a tradeoff between the quality of the rendering and the number of FPS(frames per second). More quality, less FPS. If you were able to look at all of the REAL TIME metrics for the graphics card, and not the AVERAGES, it would appear to be working a lot harder than the AVERAGES would indicate. Seems like you are running Windows XP 32 bit, which is over a 10 year old operating system. There must be bottlenecks there. Finding them and making the adjustments in the operating system is a huge task. To find them, try typing in MMC(Microsoft Management Console) at the RUN command box. Tune the hard drive(s), tune the CPU(s), tune RAM. "The only significant difference appears to be they are in Win7 - 64 bit." The Serenity Prayer God grant me the serenity to accept the things I cannot change; courage to change the things I can;and wisdom to know the difference. Link to comment Share on other sites More sharing options...
Emil Praga Posted June 1, 2012 Author Share Posted June 1, 2012 CPU: Intel® Core2 Quad CPU Q8300 @ 2.50GHz (OC 3000.17 MHz) Memory: 5120 MB (1066mhz) OS Version: Microsoft Windows 7 64-bit (Build 7600) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTX 460/PCIe/SSE2 Windows Graphics Driver Version: 8.17.0013.0142 OpenGL Version: 4.2.0 Internet Connection >>> http://www.speedtest.net/result/1982977422.png Link to comment Share on other sites More sharing options...
Qwalyphi Korpov Posted June 1, 2012 Share Posted June 1, 2012 The resident who provided the previous content, if any, has replaced it with this generic statement. Link to comment Share on other sites More sharing options...
Emil Praga Posted June 1, 2012 Author Share Posted June 1, 2012 yeah i guess you are right:mansad: , actually i overclocked it like 3 days ago to 3ghz cause i needed better performance in another game, now it runs epic Link to comment Share on other sites More sharing options...
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