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  1. Oblee MM.jpg

    This week's featured artist is Oblee, whose performances in SL center around live looping to create a unique experience for the audience every time. 

    Please check out his music on his official website, as well as his social media below:

    Spotify
    Facebook
    SoundCloud
    BandCamp

     

    Q: When/how did you hear about Second Life?
    A: I heard about Second Life shortly after its release, but didn't spend any time inworld until late 2007. It was an exciting time to be there! I had some friends in France who had done a little machinima pilot in SL and wanted me to do some voices. That's when my current avatar was born. At the time I was playing drums in a few touring bands and was looking for a way to play live, original music to people around the world without having to sit in a van with 5 other grimy musicians. I was becoming the prototypical and annoying drummer gone solo and SL was my accomplice. 

    Q: Your music is hard to define. What genres would you say it draws from?
    A: Thank you! I think that in part, a lot of my original music was born in SL, or at least born when my mind was often in SL. As far as a specific influential genre, I really can't say. I've never been very proficient at describing music or knowing which genre was which. I'm a lousy critic, and can usually find something I like about any piece of music. That said, I think the musicians I look up to the most are the ones who just did what they were going to do without commercial pressure. I've never heard music that didn't influence me in one way or another. 
     
    Q: Who are some of the musicians that have influenced your style?
    A: The musicians I've heard! While I say that with some degree of humor, I really have been influenced by everything I've heard. I do hear bands like The Cure or artists like Tom Waits pop up in my original material, and the band The The was always an inspiration to be a self-produced one man band kind of act. A lot of the musicians with whom I've played in bands have influenced my style and my attitude toward songwriting. The Country/Americana songwriter Sand Sheff was a huge influence on me personally and professionally, and all this after my first words to him were "I hate country music!" I guess in the end, the artists who have influenced me most were the ones I perceived as authentic or honest, playing their music because it was burning a hole out of them instead of playing it to seek some kind of commercial success. All this aside, I think that a lot of non musical things have affected my musical style as well, the natural world in particular. I used to describe my music as like the "house music on the Millennium Falcon" in an attempt to say it respected the old and the new, the classic and the modern, technology and nature, all at the same time. 

    Q: What type of equipment do you use?
    A: At this point? OLD equipment! I've recently become a parent, which has, predictably, stopped my impulse buying of musical equipment and instruments. I use a Boomerang III looper run on a sub mix from a 16 channel mixing board. Into that looper goes a DW drum set, a few acoustic guitars, an electric bass guitar, a handful of vintage synthesizers, an upright piano, congas, djembes, bongos, and whatever else I can get my hands on. I'm not much of a gear head, and feel like the "feeling" far outweighs the instruments, but I am slightly addicted to old synthesizers. Outside the mixer I use the normal rack full of compressors, gates, and effects units to make a hopefully bearable, radio-like sound to my live performances. The looper itself has no permanent memory or click track or other bells and whistles. It is just a bare bones machine that records and plays. One of the reasons I've stuck with that particular looper is the fact that it has no safety net. Once a song is over, it's all erased forever. Mistakes can be song-ending and quite embarrassing. I think the potential for catastrophic, embarrassing failure is what makes live music live music. {In SL, Oblee likes to use Thunk equipment.}
     
    Q: Tell us about your favorite experience playing live in SL.
    A: I've had some amazing times in SL. Some of the most fun was on those wild nights quad-streaming with Los Federales, or dual streams with Beth Odets. (Ask her about what I did on her birthday.) Apart from the musical collaborations, my favorite experience, in a broad sense, is having an audience who wants to hear my original music. An audience who is listening, often alone, at home, is so much different than a real life bar audience because they notice musical nuances and they actually hear the lyrics to songs. I've had a lot more audience members tell me they liked the lyrics to a song in SL than I have in RL. The first time someone IM'd that the sim is full and they couldn't get in was a wild and exciting experience. It was so nice that I now play homestead sims as often as possible.  After all these years, I have trouble pointing to specific moments in time as the best times, but I can say with confidence that it is the people that make those moments. Playing the SL birthday celebrations has always been a highlight to the year, and one of those moments that I am very proud to be a part of such a vibrant community. Oh yeah, Simon's party for the solstice was a real hoot!

     
    Q: What is the most meaningful aspect of the SL music community to you?
    A: Musicians need an audience. At the end of the day, I think we all write and perform music as an act of communication. The music industry can be a cruel beast, and a lot of times a musician's ability to reach a larger audience is inexorably tied to their location and/or willingness to take enormous risks. The Second Life community tears down a lot of those barriers and is a loving and supportive group who gives artists a place to shine, sell their music, and perform. I often say that my original music was born in SL and that is very true. When my paying gigs in RL demanded playing popular cover songs, my SL audiences were encouraging me to write more and cover less. I'm eternally grateful for the people I've met playing music in SL.

     

    Oblee was also featured in the Drax Files, a Destination Guide video, and his local paper.

     

    Thank you, Oblee!

     

    If you or someone you know would like to submit content to be featured in Music Mondays, please fill out this form.
     

  2. Virtuality - 10.png

    "Ambre Singh, is active artist in Second Life since 9 June 2007. An artist for whom art is just as important as the air to live. In her creative work she expresses a lot of humor and often provokes with her pictures. Sometimes a small impulse is enough for her and the desire to express herself artistically arises." Click to read the interview on the blog.

  3. Strawberry Linden
    Latest Entry

    By Strawberry Linden,

    Stina McGillivary - 1.jpg

    "The wonders trapped in books, liberated by our imagination." Happy World Book Day!  Today's Second Life pic of the day is by Stina McGillivary.

    For a chance to have your image featured as the Second Life pic of the day, submit your work to the Official Second Life Flickr Group, but don't forget to read the rules!

    Connect with Second Life on Social Media:
    Instagram | Facebook | Twitter | YouTube | Flickr | Pinterest | Tumblr | Plurk | TikTok | Reddit | LinkedIn

  4. Linden Lab
    Latest Entry

    By Linden Lab,

    Happy Wednesday!

    We’re writing today to remind everyone that we’ll be holding our monthly Web User Group meeting on Wednesday, March 3 at 14:00 SLT in our usual meeting place, where we’ll be discussing our status with ongoing projects such as the cloud uplift and our near future plans for our web properties, particularly in light of the changes taking place in the world around us. As always, we’ll leave plenty of time for Q&A from the community. We look forward to seeing you there!

  5. A Light in the Cloud - A Migration Update.png

    Hi Residents!

    I’ve come to ask for a favor.

    We’re in a really exciting time in the history of Second Life. We’re in the home stretch on moving the grid to the cloud. We hit a fun milestone a few days ago, and now there’s over 1,000 regions running in the cloud!

    Everyone in the Lab is working hard on this project, and we’re moving very quickly. I just got out of a leadership meeting where we went over what’s currently in flight, and there’s so many things moving that I lost track of them all. It’s amazing!

    The favor I’ve come to ask you for is your patience.

    We’re doing our very best to fix things that come up as we go. This means that we might need to restart regions more often than you’re used to, and things may break just a little more often than we’ve all been accustomed to.

    In order to get this project done as fast as possible and minimize the time (and resulting bugs) we have to spend with one foot in our datacenter and the other in the cloud, we don’t want to limit ourselves to restarting regions just once a week. We’re ready to get this project done! We’ve seen how much better Second Life runs in the cloud, and we’re ready to have everyone on the grid experience it.

    I’m sorry that things might be a little rough over the next few weeks. It’s our goal to finish the cloud migration by the holidays, so that everyone, Resident and Linden alike, can have a nice quiet holiday with our friends and families.

    We can’t promise we’ll make it by then, but we’re sure giving it all we’ve got. The mood around the Lab is really positive right now, and we’re all working hard together to make it happen. I’m really proud to be a part of the team that’s transforming Second Life as we know it.

    Thanks so much for hanging in there with us. We know it’s frustrating at times, but it won’t last for too long, and there’s a better future on the other side of this. We truly appreciate your understanding and patience as we finish up this project.

    Thanks everyone. 💜

    April Linden,
    Second Life Operations Manager
     

  6. Linden Lab
    Latest Entry

    By Linden Lab,

    Happy Friday!

    Our new auctions system has now been live for awhile and we wanted to give you an update on how it’s working. We’ve been very pleased with our Linden-run auctions and judging from your response, so have you. Our team of land experts will be continuing to offer those daily. 

    Our Resident to Resident auctions need a little more work. Effective the morning of October 14, creating new Resident to Resident auction listings will no longer be possible, while we take them back to the drawing board. All existing auction listings will be allowed to complete as originally scheduled.

    Any additional requests for abandoned Mainland can always be made via support ticket and we will continue to evaluate whether they are eligible for direct sale.

  7.  

    Hello Residents of Second Life!  

    Over the last few days, Residents using certain email providers may have noticed that they are not receiving all email notifications for events such as Marketplace purchases and Offline Messages.  

    Email has come a long way since it was first introduced to the world in the 1960s. There are many factors that affect the deliver-ability of a message, and algorithms which affect it are constantly being updated.  Sometimes things go awry despite best intentions - such as certain phrases being flagged as indicative of spam, or the volume of messages sent in a certain time frame.

    Second Life is a complex beast and not all our email sending practices are as good as they could be. We are re-examining these practices and we’re going to do better to make sure our Residents are able to get the information they need.

    There are some things you, as the recipient, can also do to better ensure deliver-ability, such as having email filters, white-listing certain contacts, checking your spam folder and marking legitimate messages “Not Spam,” and even contacting your email providers about certain emails.

    If you are experiencing issues receiving emails from us, you may also want to consider updating your email temporarily to a different provider (for example if @yahoo emails are failing, try a @gmail account), verifying your email address with us (offline IMs, friendship offers, auctions, etc all require a verified address), and white-listing (add sender to contacts) Second Life messages to ensure you receive them in the future. It’s always best to use an email account that is only accessible by you.  

    We sincerely apologize for the inconvenience caused and will provide updates once available.

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