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AMD at it again..


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if you don't mind diggng a little under the covers, there is a workaround. it is possible to drop older versions of the OpenGL DLLs into your viewer's program folder. this lets the rest of your system take advantage of new features, while your SL viewer has something compatible to use.

Chrishan Graves left a comment in BUG-7653 with the details. this approach also works for me on 64 bit Windows 8.1.

https://jira.secondlife.com/browse/BUG-7653?focusedCommentId=449014&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-449014

to explain a little more, the Catalyst nstaller uses a folder, usually c:\AMD , to unpack installers. older versions are usually kept around.

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  • 2 weeks later...

Same here. Updated driver and freaked out when all mesh got invisible.

Tried 14.9 driver workarond and got mesh, but no shadows. Did some digging on my pc and found 14.4 drivers (C:\Windows\System32\DriverStore\FileRepository\c7171099.inf_amd64_neutral_4e1498617e0336e7\B171094), copied atig6txx.dll, atigktxx.dll, atio6axx.dll, and atioglxx.dll to viewer folder and now it works like a charm and every other game runs on the latest drivers. Seems like every driver post 14.4 is worse and worse for SL :(

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