Teagan Tobias Posted February 17, 2015 Share Posted February 17, 2015 Can you set or change Debug settings with a script (LSL)? And if not a script by an xml file?It would be nice to be able to modify some of the settings I change every time I do a clean install, or just to make sure they are still set correctly. I have had some change unexpectedly.Thanks. Link to comment Share on other sites More sharing options...
Ohjiro Watanabe Posted February 17, 2015 Share Posted February 17, 2015 This is copied from: http://blog.nalates.net/2014/09/26/second-life-viewer-tips-firestorm/ With Firestorm you can get the viewer setup the way you like it for everyday use and then save your settings. You can then tweak your chat settings to work as you want them to for a specific purpose. Then save those settings under a different name, otherwise the ‘save’ overwrites your previous settings. That will let you change back and forth. The annoying gotcha in the process is having to relog after loading saved settings to get the newly loaded settings working. The SL Viewer has no settings-save feature. You can however accomplish the same thing by making a copy of the viewer’s settings.xml file and renaming it. You have to do this after you close the viewer. When you have your collection of settings files you then copy them over the viewer’s settings.xml file so the viewer will use the altered settings on next launch. Pretty tedious, but doable. Firestorm definitely has the SL Viewer beat on this point. Link to comment Share on other sites More sharing options...
Jenni Darkwatch Posted February 17, 2015 Share Posted February 17, 2015 AFAIK you can set some/all debug settings with RLV, if your viewer supports that. Unfortunately I don't know much about RLV, but it might be worth looking. Link to comment Share on other sites More sharing options...
Teagan Tobias Posted February 17, 2015 Author Share Posted February 17, 2015 I've never used Firestorm so I'll take look at the xml file, thanks for the reply. Link to comment Share on other sites More sharing options...
Teagan Tobias Posted February 17, 2015 Author Share Posted February 17, 2015 Right now I am using Kokua and it does support RLV. I'll take a look at that, thanks. Link to comment Share on other sites More sharing options...
Sassy Romano Posted February 17, 2015 Share Posted February 17, 2015 RLV allows the following of only these two debug settings:- AvatarSex (0 : Female, 1 : Male) : gender of the avatar at creation. RenderResolutionDivisor (1 -> ...) : "blurriness" of the screen. Combined to clever @setenv commands, can simulate nice effects. Note: renderresolutiondivisor is a Windlight only option (Basic Shaders must be enabled in graphics preferences) and as such, is not available in v1.19.0.5 or older viewers. Link to comment Share on other sites More sharing options...
Jenni Darkwatch Posted February 17, 2015 Share Posted February 17, 2015 Oh ok thanks @Teagan: Btw, Kokua does support RLV (off by default though, and enabling it breaks a few things in the latest 3.7.25) Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now