Hallwil Posted April 4, 2015 Share Posted April 4, 2015 i dont understand why i see the mesh body broken, i use linden lab and firestorm viewers and on both the same, what can i do, any help? Link to comment Share on other sites More sharing options...
0 Rolig Loon Posted April 4, 2015 Share Posted April 4, 2015 You have an AMD/ATI graphics card in your computer and your graphics drivers are not appropriate for SL. Second Life uses OpenGL graphics, while AMD/ATI cards are designed for DirectX applications. They don't get along nicely under the best of situations. If you are using a fitted mesh capable version of Firestorm (4.6.1. or later) or a recent version of the SL viewer and using ATI/AMD graphics and drivers, certain non-rigged mesh items may display as a long stretch which points to the region coordinates 0,0,0. If you observe such long spikes, then try: go to Preferences - Graphics - General subtab - disable Hardware Skinning. This may result in a loss of FPS. Turn on the Statistics Panel using Ctrl Shift 1, disable Hardware Skinning and monitor your FPS. As this bug affects some non-rigged mesh items, and not all, you may determine that disabling Hardware Skinning is not worth the loss of FPS. Update to Catalyst Drivers Version 14.4. if they are available for your graphics card. We've had reports these drivers fix the bug. Visit this page for downloads. 2 Link to comment Share on other sites More sharing options...
0 Lindal Kidd Posted April 4, 2015 Share Posted April 4, 2015 In addition to Rolig's advice, the latest Radeon drivers are said to fix this problem. Link to comment Share on other sites More sharing options...
0 Hallwil Posted April 4, 2015 Author Share Posted April 4, 2015 I download the new drivers and entering SL I see nothing mesh. No Mesh object which is what I can see, is invisible altogether. I broke my Lap Link to comment Share on other sites More sharing options...
0 Rolig Loon Posted April 9, 2015 Share Posted April 9, 2015 What sort of a laptop do you have? And did you try disabling Hardware Skinning, as recommended? Link to comment Share on other sites More sharing options...
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Hallwil
i dont understand why i see the mesh body broken, i use linden lab and firestorm viewers and on both the same, what can i do, any help?
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