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Carrie Galaga

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Posts posted by Carrie Galaga

  1. @n0minous thanks for advice

    I made hair-parts using "Solidfy" (both sides texture) and only for one side hair-parts

    I try making of the hair which mixed these now

     

    but very peculiar...

    some hair designer [ex] [ex] [ex] uses Alpha Blending  well

     

    • Like 1
  2. WulfieArdy, KyrahCyrule thank you for your advice.

     

    I changed the setting to solve Z-fighting.

    this is effective in Blender, but is not reflected in SL in-world...

    I do not make rendering.

     I understand the difference between Alpha  Masking and Alpha Blending.

     

    When I make it,

     show texture on the both sides using "Solidfy" or NOT?  or mixes these?

    I try such a work.

    but my problem has not been fixed...:'(

  3. Hi 

    this is a question about the alpha texture.

    for example hair

    I put alpha texture on hair object.

    abnormality is seen in the part that it overlaps...

    hair behind becomes completely transparent.

    I tried much hair

    but I found the hair which did not appear of such a symptom.

    why do these hair not have abnormality of alpha?

    special texture? upload setting? method of fabrication?

    (I use Blender)

    Please tell me the solution

    Sorry for being bad at English

     

     

     

  4. @HunniHope

    thx for quick response

    I switched to latest Avastar 2.5-1, and I think that some problems were solved.

    I appreciate ur advice.

     

    but The problem is still left... :'(

    I made a ring (HandMiddle2Left) in Blender and upload in In-world.

    when I wear ring, a finger did not have it. It was put on in the place apart from left hand.

     

    What should I do to solve this problem? Please tell me someone...

    Screenshot_1.png

  5. I made rings/accessory for bento hands.

    but A problem occurred in Belleza bento hands...

    plz tell me about Belleza bento hands in Blender

     

    ■ I imported Belleza bento hands(dae file) with reference to this site.

    https://avastar.guru/fragment/devkit-import-belleza/

    in my case → Target Rig : Extended (cuz use bento)

    ■ When I validated hands bone, it became like this → https://prnt.sc/n65p0s

    I seem to have some problem...?

    ■ I made a ring to this hand in Blender and upload in In-world.

    but when I wear ring, a finger did not have it. It was put on in the place apart from hand.

     

    I tried the same procedure by Belleza body.

    Belleza Body(dae file) was available without a problem in Blender

    and mesh object corresponding to this body was available without a problem in In-World

     

    btw, I use → Blender 2.79 / Belleza_FemaleBentoHands_DaeApril2018 (dev kit)

     

    I am troubled very much. plz help me :'(

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