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Carrie Galaga

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About Carrie Galaga

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  1. @HunniHope I am grateful for your kindness and generous help
  2. @HunniHope thx for quick response I switched to latest Avastar 2.5-1, and I think that some problems were solved. I appreciate ur advice. but The problem is still left... :'( I made a ring (HandMiddle2Left) in Blender and upload in In-world. when I wear ring, a finger did not have it. It was put on in the place apart from left hand. What should I do to solve this problem? Please tell me someone...
  3. thx for ur reply. I tried it again with reference to the site I cannot improve these circumstances... :'( I was not able to export the mesh object(ring) which I made. What should I do to solve this problem? Please tell me someone...
  4. I made rings/accessory for bento hands. but A problem occurred in Belleza bento hands... plz tell me about Belleza bento hands in Blender ■ I imported Belleza bento hands(dae file) with reference to this site. https://avastar.guru/fragment/devkit-import-belleza/ in my case → Target Rig : Extended (cuz use bento) ■ When I validated hands bone, it became like this → https://prnt.sc/n65p0s I seem to have some problem...? ■ I made a ring to this hand in Blender and upload in In-world. but when I wear ring, a finger did not have it. It was put on in the place apart from hand. I tried the same procedure by Belleza body. Belleza Body(dae file) was available without a problem in Blender and mesh object corresponding to this body was available without a problem in In-World btw, I use → Blender 2.79 / Belleza_FemaleBentoHands_DaeApril2018 (dev kit) I am troubled very much. plz help me :'(
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