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Tarani Tempest

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Posts posted by Tarani Tempest

  1. 18 hours ago, RowanMinx said:

    But we're not fortnite nor do we want to be IMO.  Well, at least I don't.

    No one is here for fortnite, that was not the point.  The point is, that free to play games with content that cost money is not a new concept.  It is widely understood.  That is not really such an issue.  

    Most of us know the issue... retention.  Attracting new people here is one thing, keeping them here is another.  Social Media is like second nature to most people these days, seems like a natural place to throw some creative thinking at.  And maybe not FB, something new, something old....etc.

    Meh....

  2. On 10/4/2020 at 5:29 AM, Sardonyx Mysterious said:

    Carmen King is making Second Life Videos right now. She has over 900,000 followers in the 18-24 demographic. Most of her followers, I believe, are Sims, Imvu and Grand Theft Auto players. I am assuming the op is one of her followers.

     

    I have been watching her vids lately too, and she has showcased a lot about SL that many of us in here love.  Beautiful AVs, Shopping and decorating... big mansions :)  She is fun, pink and entertaining....AND she has a very substantial audience. 

    But all that fun stuff she shows in her vids, are not as easy to get too for new sign ups.  This is not new information, we all know that this has been an ongoing problem.  What to do to get the new comers up and running ...to live that life Carmen has in SL.  Her comments are often complaining that it was to confusing to get into.  I feel that its such a missed opportunity.

    I don't care for FB ... but I do think SL needs some rethinking on the social media end.  It won't hurt to talk about it , or even consider what others have to say about it.  New comer or an oldie.

    • Like 1
    • Haha 1
  3. On 9/25/2020 at 10:36 AM, Gabriele Graves said:

    These have been my recent experiences:

    Group chats are far worse than I remember them ever being.  Yes, there has always been chat lag and out of order chat issues, especially with large groups.
    This has been deteriorating for some months now.  You only have to spend some time on a large support group where this is happening to find that out.

    It isn't affecting all large groups, some are luckier than others.  I have seen this on a handful I am involved with.

    Some of the problems that didn't happen for me before are:

    1. Groups not opening when new chat happens.
    2. Groups not staying open with the message "Cannot initiate chat with group XXXXX" .  This seems to happen when opening a group chat or even after it has been open for a while.
    3. Very frequent messages about "messages may not be delivered if they don't appear in the next few minutes".  Reposting has started to climb into the half a dozen times for me whereas at first it was the odd one or two reposts that were necessary.
    4. Posts from others being eaten but apparently some people see them.

    Before these problems started, under "normal" chat lag conditions (that we had since I can remember) there was just a minute or two between posting and seeing the post appear.  I never saw the messages about "messages not being delivered".  I did used to see out of order chat for people who post multiple times quickly.  I don't see much out of order chat at the moment though but that could be because of the other problems masking that.

    At the moment there seems to be short periods of time where things seem to be better and then people start posting and they turn bad again quickly.

    All of this. 

    Normally I would just tick the 'like' on a post to show my agreement. I am not fond of repeating all the same points or just posting for the sake of posting.  But this has become so bad , that groups are barely usable.  I moderate and help in a very large group, trying to answer questions that I cannot see, but someone else can see...as my messages show for some and not others.....and on and on.  It's become almost comical , and most definitely cluster duck :P

    Yes, group chat has always had it's problems and annoying as they were....I would welcome that back any day over trying to deal with what ever is going on now.

     

     

    • Haha 1
  4. 5 hours ago, CaraXorEl said:

    Question -- I add the links of my clothes, skin, makeup etc in Outfit folder then drag that on me to quickly change the looks. With head and eyebrow tattoo on it gets messed up and eyebrows hide under the head tattoo layer each time I drag folder on my avi. Tried arranging the order in edit outfit menu and placing eyebrow link over and under head tattoo in folder but nothing works until I un wear and re wear eyebrow each time. What to do?

    Save the look as an Outfit.  Use the replace outfit function from your appearance window and it will add to you,  as you saved it.  No need to drag anything anywhere. This works for me.  Also in edit outfits, if you move your layers up and down, exit out of the window...they will stay put.  You can then re save the outfit with that new order.

  5. 2 hours ago, Atosuria Daviau said:

    mind if i ask what makes this head better that the catwa? an i missing out on any great shakes by sticking to what i have?

    I don't know that any head is "better" than the other.   I have used a lot of them.  They have all have great aspects and the not so great ones.  It always just comes down to what appeals to you.  I personally like to change things up a lot. I wore Catwa for a couple of years, They are a great product...but I just became bored.  Genus has a very different look, and I like that :)

     

  6. I just want to point out.... that the hows and the whys of it, the nitty gritty details, are not really our business.  How long it took may have nothing to do with LL or courts.  There may be other circumstances that went on or didn't.  Genus does not owe anyone an explanation of exactly the step by step, hour by hour, day by day process that went on.  They released the information that they wanted to, and ...well, that is that.

    I hope that they are clear of it and things will get back on track.  And that is all I can do.  Knowing any more than that...out of my control.

    Sooo , Welcome back Genus :)

    • Like 4
  7. 1 hour ago, Janet Voxel said:

    I wouldn't say its exterminating diversity. Legacy is doing that j/k j/k!!!

    Lelutka managed to take a good chunk of the market back during Genus' time off and I'm seeing a lot of Lelutka products again. It looks like when the dust settles we're going to be at a big three situation like we were with the bodies. Lelutka Evo is a great head, very easy to use and it looks nice and the animations are amaaazing! I think there's just a lot of hoopla because Genus is back and that DMCA only helped them by creating a huge buzz, the free head only helped them out more. When it dies down though, there's going to be a big three: Catwa, Genus and Lelutka.

    Agreed, and it has been the big 3: Catwa Genus and Lelutka for quite awhile now.  I know for me, those three products sell the best. With Lelutka doing better than ever since the Evolution heads were released. My Genus product sales never once slowed down after the DMCA either,  so the Genus brand has pretty much solidified itself.

    Between the 3, we are getting quite a diverse variety of looks.  They are all great products, each one has something to offer.  A bit of something for everyone.  I think the lesser known heads still have a fighting chance as well, there is room there for more.

    • Like 1
  8. 1 hour ago, Maitimo said:

    I guess at least part of the reason is that the developer kit is free and doesn't require an application. Some other makers charge a not-insignificant sum of money for their dev kits, and others have an application process and they will only approve you if you have a large, well-established business and meet certain criteria. So making content for Genus is more accessible to more people.

    I make make cosmetic appliers/system layers for Mesh heads.  I have made some for all the top selling heads.  I have never had to pay for a Dev kit or really had to apply for one.  Most of them come with them or offer the kit instore.  In fact , the only one I ever had to actually apply for , was the Genus kit..but that was over a year ago.

    I know as a creator, I find working with the Genus heads very satisfying.  The kit is fairly extensive and easy to use. The head does have very limiting onion skins for make ups, but now with BOM implemented you can now do a lot more with them.  You can actually use both system and the onion skin layers together. No longer need to choose between using eyebrows or eyeshadows lol.

    As well as being nice to work with, I also really love the look of them.   Simple as that :)

    • Like 1
  9. 2 hours ago, Jordan Whitt said:

    I'm still gonna limit my time here, and think I shall stick to the fluffy, mindless and fun threads where I don't get called a "Karen" or troll for having a differing opinion.  

    But I do agree, you do need adult supervision!!!!

    Trying not to derail, buuuut ....I just have to say, I feel for all the Karens out there , that are not actually "Karens".  They now have to deal with the fact that their name is now a new hip and trendy pejorative :P

    • Like 2
    • Haha 1
  10. 27 minutes ago, BeautifulXu said:

    some people want to but don't have the means to do so.

    That is a ridiculous counter.  There is NOTHING in SL that is needed to live your life.  It is not sustenance, shelter or health care.  Its all just a bunch of PIXELS. 

    SL is full of is creative people, that you for some reason believe.... should make all that fabulous stuff for you without any compensation.  Fine, why don't you spends 50 hours a week and make us all the stuffs we want at no charge....of course.  NO? Is that a ridiculous request? Nawww ....seems pretty legit to me. 

    • Thanks 2
  11. 5 hours ago, ITookBothPills said:

    Hi All! I'm new to Second Life and have the free Mesh Project classic body and a Catwa head. I turned on the advanced lighting model for the first time today, and it looks like someone dumped black paint on her. Is there anyway to fix this? She looked amazing before I adjusted my settings and I've already spent a lot of cash on clothes, head ect. Thanks in advance peeps!!

    Without a pic... hard to know for sure.  It may be you just need adjust your material settings on your body and head HUDs, turn them off or adjust.  Also .... Catwa has a very busy help group.  There are a lot of specific help and fashion groups in SL that are very active.  A ton of in world help is available, if one pays attention. Search for: Catwa Head Friends.

    • Like 1
  12. 11 minutes ago, Wendy Starfall said:

    None of us know the numbers well enough to validate that assumption.

    We can only make educated guesses, as long time SL content creators.

    My guess is that reducing or even waiving payment processing fee for 30 to 45 days only for the "Resident 2" economic limits tier and below, isn't going to make a dent in Linden Lab's revenue, while it might (excuse the language) quite literally save some peoples' butts.

    I think though that lowering private region tier would probably have more negative effects on Linden Lab's revenue, but I wasn't suggesting that, I said "any or all" of all those fees.

    EDIT: Missing word "fee" added.

    My guess is....  I don't care.

    The fees exist to keep LL viable. With so many businesses dead in the water atm......any that can weather this storm, well more power to them.  LL's fees are not extraordinary. This is not a hardship. 

    Good Luck, though *shrugs*

     

    • Like 1
  13. I am a creator that now has to rely on my SL business income.  I, like thousands of others, have had to change our lives around because of Isolation.  It is what it is, and we have to deal with it the best we can right now. 

    So, let me explain why the OP's request that LL lower it's fees, bothers me so much.

    1. I need SL to remain stable and ONLINE ... so I am willing to pay those fees every time.  No SL= no store for Tara = no small income to help get by.  Running a business costs money. And thank the gods that the cost in SL is nothing compared to running an RL business.

    2.  I need SL to help keep my mind off it all.  It helps ease my anxiety to log in and work on stuff, play a little dress up and chat with peeps.

    LL needs those fees to ensure, I can have 1. and 2. available to me.

    P.S.

    I see people also demanding inworld stores SLASH! their prices .... give stuff away for free.  I am all for helping out, but... buying things is SL is already very cheap.  If you are spending more than you should, don't.  And if stores want to have sales, they will.  SL is full of generous understanding people.  Making demands , though...seriously...it's not cool.

     

    • Like 7
    • Thanks 1
  14. 1 hour ago, Chuckey Jigsaw said:

    I just noticed that with the update, my Omega layers won't apply to the hands anymore. I'm wearing all the layers and I also use the current version of the Omega relay HUD. The Tattoo applies everywhere but on the hands and feet. Am I missing something here? 😕

    Make sure you have the recent updated hotfixes (body is 5.02, HUD is 5.01).  Just have the body redelivered.  You can do that easily using the new HUD, on the Misc. tab. :)

    • Like 1
  15. 2 hours ago, Scylla Rhiadra said:

    So, does retaining alpha cuts mean also retaining at least one "onion layer"? If so, that at least partially defeats the point of BOM, which was to reduce complexity.

    Alpha cuts are, I suppose, convenient . . . but the advantage of alpha layers is that they are restricted to preset cuts and shapes. Older mesh clothing and, I would hope, the newer stuff that merchants will start releasing as BOM becomes more general, includes or should include customized alpha layers that will do a better job of hiding body parts. The Slink Redux bodies also include a whole toolkit of alpha layers that essentially correspond, I think, to the older cuts -- and really aren't any more difficult to use. And one can always, and without vast difficulties, produce one's own alpha layers.

    I have mesh clothes right now that I essentially can't wear on their own because the existing alpha cuts don't quite do a good enough job of hiding the requisite bits of my body. Alpha layers at least have the potential of allowing me to work around that limitation.

    (I can't believe I'm defending BOM, actually -- aspects of the switchover are as annoying as hell. Still, it does seem to me to have some advantages?)

    All 3 layers: tattoo, underwear, and clothing are optional.  With or without them, you can use the HUD driven alpha cuts.  You can also choose to use system alpha layers as well or instead of.   The choice will be yours.

  16. 49 minutes ago, janetosilio said:

    I see, so converting to BoM is just a matter of taking your mesh, whether its a head or a body and reuploading it as a bakes on mesh body?

    No, it's just a matter of applying the Bakes on Mesh texture to any worn mesh.... as soon as you apply that code, it's converted. Its done inworld.  Anyone can do it to any modifiable worn mesh.  With bodies and heads, the majority of them are not modifiable....but, the BoM code/texture/uuid, can be applied using ordinary skin appliers.  Anyone that has access to Dev kits and the freely provided internal textures, can make a BoM 'relay' HUD :

    http://wiki.secondlife.com/wiki/Internal_Textures

    That is true 100% Bakes on Mesh, the real deal.

    Now any fun perks to go along with a BoM body , as Theresa pointed out....an optimized BoM ... that is up to w/e the creator wants to add.  Creators do need enable the ability to use system alpha layers (so we don't turn red :P), also simple and done inworld. 

  17. On 1/13/2020 at 9:28 AM, janetosilio said:

    Perfect! Thank you for answering my question. True BoM, but not optimized BoM, I like that.

    Now for my next question (it’s more of a creator question): As a creator, wouldn’t converting an existing mesh be a matter of just taking the base mesh, possibly adjusting the UV, possibly rerigging and uploading the new mesh? 
     

    Or am I oversimplifying the process?

    Bakes on Mesh is just a texture that is applied to mesh.  Nothing needs to be done to the actual mesh, it has nothing to do with rigging.  You can apply the Bakes on Mesh code on any worn bit of mesh. The BoM 'relay' HUDs ...are really just skin appliers.  They use the omega or brand specific scripting to apply their skin, to apply the BoM code.

    The BoM Huds apply the bakes on mesh code, and that is True BOM.  The mesh bodies themselves just need the creator to allow system alpha layers to be used, that comes with a body update.

    Converting worn mesh to allow BoM is way more simple than most believe it to be.

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