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JustinMichael Torok

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About JustinMichael Torok

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  1. I'm not sure the "Best Selling" order is working 100% properly. For example, searching for "Cherry Tree" and organizing by "Best Selling" returns many expensive, low-review items above cheaper, highly-reviewed items. Since I can't see actual sales data, I could be wrong, but it seems odd that poorly rated expensive items would sell much more.
  2. I made a product that asks users for reviews (doesn't reward them, just asks politely) and I've seen pretty good gains from that. Am I allowed to post the Marketplace URL for it? I'm more familiar with other commerce sites where 5 stars means the product was as described and stars were removed for problems, meaning anything less than 5 is a negative review. If I receive less than 5 stars but the review itself is positive, I usually comment on the review asking if they had any problems. I never receive a reply on the review, though. I don't often login, but when I do I'll usually PM those sam
  3. Hello, In the reviews tab for a marketplace listing there seem to be some functions that aren't well explained anywhere. Does anyone know what the "Was this review helpful?" yes/no buttons are for or if they do anything? When you comment on a person's review, do they get notified in any way? Is a review less than 5 stars considered negative like most commerce websites? If so, are customers made aware of this in any way? Lastly, do reviews impact an item's listing position in the Marketplace and, if so, how?
  4. Awesome advice, thank you! I've had some customers in the past tell me that the owner of the sim/land they're renting has contacted them about the performance of my script. Generally this only occurs when the customer makes a dozen or more copies of the item. I'm trying to do my best to reduce the script's performance cost as much as possible so my customers can make many copies of the item on their land. =)
  5. Thanks for the links and information. =) I know what you mean about readability. The script I'm working on, however, just needs to be as fast as possible. It won't ever be seen by anyone other than myself, and I can read ambiguous code just as easily as well formatted code, so that's not an issue in this case. =) Thanks again. =D
  6. Hello, I'm working on making some of my scripts as fast/small as possible. I'm not interested in readability or form, just function and speed. I have a few questions that I couldn't seem to find answers to by searching around here or on Google. If I have a Menu System, say llDialog(llDetectedKey(0),"Menu\nSelect an option",["1","2","3","4","5","6","7","8","9","10","11"],1000); and I had to call that menu 2+ times in the script, would it be better to use a list variable for t
  7. My ANS system just stopped working out of the blue. When I checked my logs, the "VerifyKey" reads as: "VerifyKey= HTTP/1.1" 200 - "-" "-"" Isn't there supposed to be a 40-character hash code? I did a bit of debugging, and my PHP script always fails at the verification hash step. This is my verification code: $myDDHash = $_SERVER['HTTP_X_ANS_VERIFY_HASH']; $myCalcHash = sha1($_SERVER['QUERY_STRING'] . $Salt); if ($myDDHash == $myCalcHash) { } I left out the code that operates after a successful verification. Anyone know what's going on?
  8. My ANS system just stopped working out of the blue. When I checked my logs, the "VerifyKey" reads as: "VerifyKey= HTTP/1.1" 200 - "-" "-"" Isn't there supposed to be a 40-character hash code? I did a bit of debugging, and my PHP script always fails at the verification hash step. This is my verification code: $myDDHash = $_SERVER['HTTP_X_ANS_VERIFY_HASH']; $myCalcHash = sha1($_SERVER['QUERY_STRING'] . $Salt); if ($myDDHash == $myCalcHash) { } I left out the code that operates after a successful verification. Anyone know what's going on?
  9. Ah, sorry, I wanted to see how it looked as the main image.
  10. Hello, My cherry tree is currently the top-selling cherry tree on the Second Life Marketplace and one of the top selling trees, often stting at the top of page 2 when searching for "tree" and usually in the middle of the first page in the tree category. I'd like to boost my sales more; I think this can be one of the top trees on second life, but I feel my current marketplace image is lacking. I currently do not possess hardware compatible with Second Life's shaders, so I cannot take high quality pictures without crashing. Strange, considering my computer's actually very powerful, j
  11. Hello, My cherry tree is currently the top-selling cherry tree on the Second Life Marketplace and one of the top selling trees, often stting at the top of page 2 when searching for "tree" and usually in the middle of the first page in the tree category. I'd like to boost my sales more; I think this can be one of the top trees on second life, but I feel my current marketplace image is lacking. I currently do not possess hardware compatible with Second Life's shaders, so I cannot take high quality pictures without crashing. Strange, considering my computer's actually very powerful, j
  12. Hello, I'm looking for a script that can generate floating dust mote particles like those you would see in sunbeams. Does anyone have a full perm script that can accomplish this? Thank you! =)
  13. In Blender, I usually create a cylinder and segment it into multiple pieces by scaling certain vertices to zero. Here's a URL to a blender tutorial. This should work in most other programs. http://blog.machinimatrix.org/3d-creation/video-tutorials/sculpties-advanced-tutorials/2-in-1/
  14. I agree. I don't have that many items, but with my worst selling items displaying first, I felt compelled to manually sort them to bring my more popular items back to the first page. I probably wouldn't have even used the feature if it wasn't for that. In my opinion, they should have at least left our stores sorted like they were when they added the ability to manually sort them. A drag & drop system would be much, much nicer. The ability to set one of the "Sort by.." options as default would have been nice, too.
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