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Sprout Evergarden

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Everything posted by Sprout Evergarden

  1. These issues have become grid wide the same time the Prim increase was rolled out comthing in that server build is Jacked be it the prims or somthing else they messed with in the code.
  2. to be honest the grid is a mess you should have tested this on the Private islands where the ability to move from sim to sim is not a game killer. instead we have simes that are broken into small blocks that cant talk outside of itself As you are aware Sailing and aviation are what are keeping the Shores of the mainland active. it wont stay that way if we keepd seeing things like this. Rollb back the super prim increase to the beta grid becuse right now this is barely alpha quality. 
  3. wil lyou be fixing this poor performance sence the last roll ?
  4. best helicopters in SL are Spijkers and wingtips marketplace: https://marketplace.secondlife.com/stores/8526? inworld store: http://maps.secondlife.com/secondlife/Honah%20Lee%20Trudeau/72/87/22 Someone will prbably chime in with Aerofly but be warned these Choppers have 10 times the memory useage of Spijkers and wingtips
  5. Hello i manage a Group of 8 sims and lately grifing has been on the rise and they come 4 to 5 at a time Going sim to sim to enter the bans gets rather time consumeing and i would rather be enjoying my time rather than handiling people who act like Children Is there security solution that will allow be to set ban on all 8 sims by just entering the name once?
  6. Hello i manage a large airport in SL and Becuse of the uneven terain we had to build the airport at a highth of 55 meters we however fo not want people going below the airport (For obius reasons) recently this has become a bis issue (we have people hiding below the airport to Greif) as a result i want to put up a Systenm of phantom prims that when walked threw send a notice in local about the area below the tarmac being not open to the public. I found this script that looks like it will do what i need http://wiki.secondlife.com/wiki/Collision_message_sender however it keeps of list of people it Messaged i dont want this (i want them annoyed by the message untill they get out of the Area they dont belong) as i dont know scripting can anyone show me how to mid this script to not keep the name list? Thank you in advance
  7. I am attempting to make a Particle GLide slope indicator for my airport and have located a script to make this with on a online script library however the Beam does not travle as far need it to ho can i get these partaclesto travle atleast a sim and a half? script is below default { state_entry() { llParticleSystem( [ PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_ANGLE, PSYS_SRC_BURST_PART_COUNT,(integer) 999, // adjust for beam strength, PSYS_SRC_BURST_RATE,(float) .05, PSYS_PART_MAX_AGE,(float) .6, PSYS_SRC_BURST_SPEED_MIN,(float)1, PSYS_SRC_BURST_SPEED_MAX,(float) 7.0, PSYS_PART_START_SCALE,(vector) <0,.1,0>, PSYS_PART_END_SCALE,(vector) <.1000.0,.10000.0,10000.0>, PSYS_PART_START_COLOR,(vector) <1,0,0>, PSYS_PART_END_COLOR,(vector) <.2,0,0>, PSYS_PART_START_ALPHA,(float)0.5, PSYS_PART_END_ALPHA,(float)0.00, PSYS_PART_FLAGS, PSYS_PART_EMISSIVE_MASK | PSYS_PART_FOLLOW_VELOCITY_MASK | PSYS_PART_FOLLOW_SRC_MASK | PSYS_PART_INTERP_SCALE_MASK ] ); } } thnk you for your help
  8. So thre doing an Arena net and abandoning thre product to a skeleton crue while they go if and make a replacment. they do Relise no one will migrate given the Shere amount of money people have invested in Secondlife? Why not Take the Effort and actully FIX the current product? For example in the 7 years I have been in SL I have never seen Groupchat work properly and Simulator handoffs are still a huge gamble Fix Secondlife 1 and prove you have the skills before you expect people to stat over in Secondlife2
  9. I initaly found the Script on a website that had scriopts posted via google. But, I figured it out changed line 24 to for (x=1; x<05; x++) ans eveything worked
  10. i am useing this Alpha fade script in an item that starts at 60% transparnacy to set it at 100% transparanct you make it look removed (its a Visor on a hellmet) float fadeVelo = .01; //Fade steps N° (1.0 - 0.1) default { touch_start(integer total_number) { integer x; float xf; for (x=9; x>=0; x--) { xf = x * .1; llSleep(fadeVelo); llSetAlpha(xf,ALL_SIDES); } state Velo; } } state Velo { touch_start(integer total_number) { integer x; float xf; for (x=1; x<11; x++) { xf = x * .1; llSleep(fadeVelo); llSetAlpha(xf,ALL_SIDES); } state default; } } the problem is after it isuse it removes all obacity from the helmet after it is used how do i mod this ti set the default state to the 60% my projeect needs Thank you in advance
  11. I am glad my Inquiry about 14th century Lady's hats sparked so much intrist For me SL is about exploring ones intrists the best way to ge injoyment from it is finding comunities of like minded indiviguals be it Medievalists or Sci-fi fans Secondlife is a computer thing your aloud to be nerdy
  12. one of my Favorate Designers in SL has a notecard that is haded to you if you click on any of the venders. The notefards for her more expencive items state to PM her to see the gown in world (wich she does rather cheerfully) It is this sort of costomer service that keeps me going back to her store, and to date i have bought 3 5000L$ Gowns from her shop and eagerly watch her update group for new ones. I think if a Dress is 5000L (20 USD) A couple minutes of time is not a drastic thing to ask from a seller.
  13. it seems nobody in SL makes this sort of thing Any advice on finding a Desiner who could and is willing to make such a thing costom?
  14. I am almost ready to Go bald from this but i am looking for a Crispinette i am likingto an image becuse it's kind of an obscure thing :) http://www.kats-hats.co.uk/images/crispinettes/crispinette24.jpg http://www.kats-hats.co.uk/images/crispinettes/fretwork9.jpg if anyone has this in there shop can you let me know thanks :)
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