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Charolotte Caxton

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Posts posted by Charolotte Caxton

  1. 5 minutes ago, Charolotte Caxton said:

    This is me from 2023, SL is doing great and so is the world! Hang in there, it only get's better.

    Ok, honestly, this is a true story and I am so sorry if it is way off but listen, I literally said 2023 thinking it was the future.  was trying to be funny and say something like 2033 but omg, it really is 2023? I guess I am from the future. *puts on my shoes to walk

    • Like 1
  2. 44 minutes ago, Istelathis said:

    I hope the thread doesn't get locked, this is too much fun.  Just pretend we are in 2013 and perhaps the mods won't notice.  This can be our time capsule, a time before the world went completely nutty and the Internet was still kind of cool.  

    This is me from 2023, SL is doing great and so is the world! Hang in there, it only get's better.

    • Like 3
  3. 40 minutes ago, Jaylinbridges said:

    I like these historic threads.  Nothing has really changed, even the names are the same.  SL might die if the venture capitalists making the survival decisions decide to sell us to some idiot.  Otherwise, I am planning on upgrading my 2012 computer to stay up with SL new shinies... someday - when I can no longer get 40 fps everywhere running two accounts on my old bucket of wires.

     

    Stares accusingly at her 2012 bucket of wires, why haven't you guys become self aware yet! It's the future, get with it. I should be operating on some next level sh*t.

    • Haha 5
  4. 14 minutes ago, Anaimfinity said:

    When Sansar was launched, I predicted that SL will depopulate fast. I even closed my account as I did not want to see this happening. Now, I come swith a different prediction. SL will not die for the foreseenable future. 

    I have a few arguments. First, SL has seen an increase of active residents and new sims during the pandemic and now (March 2023) it is still slightly bigger than in 2019. Second, data from both Gridsurvey and research on SLGI wiki (like Project MUPUS) show a reversing trend. Continents like Gaeta 1 or Sharp Continent (former TSL grid) have shown an increase in population. We see more private initiatives like Turara Fiji, Second Norway and Fairchang subcontinents growing. And Bellisseria has grown beyond my wildest imagination, without causing a depopulation among the old Premium Continents or a collapse among private estates. 

    People have been saying that SL will die since 2005. Well, as I managed the list of microcontinenrs and sim clusters in Feb 2023, I have seen that, although many things have changed, sometimes radically, SL has remained almost the same. Since 2014 , when the SLGI (SL Geography Institute) was founded, I've been monitoring this. For the last 9 years, SL had about the same number of private sims +- 30%. Mainland population has also been fluctuating, with vast areas becoming densely populated and tgen abandoned. But, overall, mainland land use also is about the same, +- 30%. 

    The major change was the addition of Bellisseria, which I never imagined would be such a success. 

    So, as a conclusion, unless something unexpected happens, I expect SL land occupation and population density to remain constant for the next 10 to 20 years, with small fluctuatuins. 

    However, the SL that will be here in 2030 will be different from what is now (2023) and completely different from what was in 2014, when I started SLGI. Many buildings, places and private sims will be no more whike others will replace them. 

    Did you just say that the Second life of the past is different from the Second Life of the present and that the Second Life of the future, specifically 2030, will be different than the Second Life of today? Is this what you are saying? And you resurrected a thread to say all that? Wow, I'm glad I am not the worst. You are my Mississippi. 

    • Like 1
    • Haha 1
  5. image.thumb.jpeg.2be84a481e696a7a8328e03074b42d67.jpeg

    Dream Fairy. From The End of The World. Did I tell that story? When Second Life first found me I met someone and we got free fairy wings together and we would sit on tree branches over a lake and talk for hours and she said, fairies forever? I said, fairies forever, and I never saw her again. But I kept my word, fairies forever. I bet her wings are amazing.

    • Like 11
  6. 7 minutes ago, Toothless Draegonne said:

    I'm not sure if there are packs of SL-compatible RAW files for sale anywhere, but they're a pretty common image format. See this page for info on how RAW files translate into height values: https://wiki.secondlife.com/wiki/Tips_for_Creating_Heightfields_and_Details_on_Terrain_RAW_Files

    Thank you very much for the information, I greatly appreciate it.

    edit: Thank you for taking the time to find that for me, thank you.

  7. On 3/3/2023 at 1:27 AM, Charolotte Caxton said:

    Thanks! That's what I was thinking, that I have seen deeper water. Thank you.

    edit: This is from the link that Rolig initially responded with 

    • Maximum water height: 100 meters using inworld controls, 255 meters by using a *.raw file upload.
      • Region water height is usually 20 meters, and adjacent regions should have the same water height, or else they will look discontinuous.

    But it looks like from this, the raw files do override the limits. 

    @Toothless Draegonne

  8. Just now, Toothless Draegonne said:

    You have to be the actual region owner (not just an estate manager). Otherwise you're stuck with asking whatever baron you got the region from to do a raw export or import for you.

    They're just greyscale bitmaps that are used to dictate how tall the terrain is for each coordinate. They can't be used for overriding SL's limits. You can use image editing tools to mess with them and draw pretty pictures, or do landscaping without using the terraform tools. They don't set water height; You have to do that yourself via the estate tools.

    I am the region owner. Are these files for sell or are they something I make on my own or both?

  9. 3 minutes ago, benchthis said:

    I'm no CPA but should customer B pay 21%VAT in Linden Dollars as well? 

    Edit: Not sure if this would apply

    The basic tax avoidance penalties in the UK are:

    • No penalty: if you took reasonable care – which includes telling HMRC if you discover a mistake.
    • Up to 30% if you have been careless or failed to send in a return.
    • Up to 70% if the error was deliberate.
    • Up to 100% if the error was deliberate and you tried to conceal it.

    In the UK, we released ourselves of them long ago. 1776 I think.

  10. 4 hours ago, Count Burks said:

    How can a company charge VAT, which they are legally obligated to do so to its customers while using their fake game currency which has no actual real value (according to this same company) to circumvent its legal obligations of charging VAT for other customers?

    We are not even speaking about different product types here. Company sells PRODUCT 1 on which they need to charge 21% VAT.

    Customer A can use fake game currency to pay for PRODUCT 1 without being required to pay 21% VAT. 

    Customer B on the other hand has 5 times PRODUCT 1 with the company but is forced to pay 21% VAT when paying in legal tender using USD$.

    How are the IRS and the EU VAT office ok with this type of " scheme " where virtual tokens that have no value are being used to circumvent tax laws?

    For example:

    Customer A located in the Netherlands has a region for their RL company business used for simulation training. They pay in USD and also pay 21% tax every month.

    Customer B located in the Netherlands is a creator who is selling skins. He uses his L$ income to pay for his region and is not paying 21% tax every month.

     

    When the VAT tax office gets to hear they are not receiving 500 USD$ in tax from Customer B on a yearly basis (40$ VAT per month on a region x 12 months) because he uses a fake currency with tokens that have no actual value. How exactly will the tax office be ok with this?

     

    Can you explain this Linden Lab because your latest scheme seems far from  transparent? @Linden Lab

    Why do European business customers in Second Life need to be compliant with tax laws, have accountants, pay all kinds of fees while your company suddenly comes up with these "magical hocus pocus" tax avoiding schemes where it is no longer needed to pay VAT on private regions?

     

     

     

    I highly doubt you are going to discover something the IRS does not know, you must not be American. It's ok, just watch.

  11. Ok, but seriously, why am I invested in this discussion? Because I for real had to sleep and pray on whether keeping a region was a good decision or not. I decided, the peace of mind I get from logging in to my own world, playing my own sounds, is worth it. No, not everyone can afford a region, that's fine, but there are those of us who can, so I think people like me would want to help those who need a place to chill. The free places, and tv's, you can find in life is amazing. I think I tried to bow out of the convo earlier, here is attempt 2, love you all.

    • Like 4
  12. 3 minutes ago, Jovial Murasaki said:

    Well then go on with your bad self, Ruth. I'm not sure why you bother to put your two cents into this thread at all then if you're perfectly content with just being an sl noob forever? If you're not buying, or selling, renting, or contributing to the sl economy, why does any of this concern you at all?

    Because you forgot that behind the million Ruths is me, a contributing, invested, Resident. I forgive you, I kinda led you down that path.

  13. 2 minutes ago, Jovial Murasaki said:

    And if you were stripped back to a noob with no nice clothing, hair, AO, furniture, mesh bodies, makeup or other extras and modifications, would you stay? I didn't say creators don't need consumers, I said without creators, SL would just be OpenSim. And we see how big the population is in comparison. Creators need customers, and consumers need creators. LL provides the platform. 

    I have tons of stripped down newbs, and we are all here, happily enjoying a free world.

  14. 4 minutes ago, Istelathis said:

    I'm trying to work up the energy to be upset by this, but I just haven't got it in me at the moment.  I need to take my vitamins, drink some coffee,  clean my house, take my daily walk first and I can't even find the energy to do that at the moment 😴

     

    This is all very disappointing, LL needs to work harder at offending me

    giphy.webp

     

    Haha, I don't know why, but I thought you said you had to take your cat for a walk! Ha.

    • Haha 2
  15. 1 minute ago, Luna Bliss said:

    Second Life is not just a game -- it is a community. A community of people who have invested heavily in a place they consider a type of second home. As such, they have a stake in what goes on here, and they care about the costs because managing such costs in the best way possible will insure Second Life continues into the future.

    I agree, I, too, have invested heavily into this. As such, I do not want my platform derided for making good financial choices. Thank you. I am seeing myself out of this conversation because I tend to get crazy, but thank you.

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