So i have a script here for sprite image emitter, i am trying to create a particle script that displays a texture so that the image shows the same to an avatar from all sides. i was using this script:
default{ state_entry() { llParticleSystem([ PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_DROP, PSYS_SRC_TEXTURE, "UUID of texture" ]); }}
But the image on my side that i put for UUID is extremely large and it wont shrink.. do i need a separate script to make that smaller? And another thing, when i move the object around it makes the image spam around as it follows before disappearing, is there a way to keep all the particles in one bubble? I have attempted to shrink the image that didn't work so i am assuming its a script? ♥
https://gyazo.com/4f955425f6ff54c5370f7f714757936e